Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 10901328243935957258 103 babooboo the Conjurer (level 4, -5/30 HPs) Began as a Mummy Conjurer on Aug 13, 2023. Slain by Rem's ghost (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:40 (3764 turns). babooboo the Conjurer (Mummy Conjurer) Turns: 3764, Time: 00:05:40 Health: -5/30 AC: 3 Str: 10 XL: 4 Next: 51% Magic: 6/9 EV: 12 Int: 19 God: Gold: 200 SH: 0 Dex: 10 Spells: 7/10 levels left rFire x . . d - +2 short sword rCold + . . (no shield) rNeg + + + a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons d - a +2 short sword (weapon) Armour a - a +1 robe (worn) f - a +0 buckler Jewellery h - a ring of magical power Scrolls e - a scroll of fog g - a scroll of fear Skills: + Level 2.0 Dodging + Level 2.1 Stealth * Level 0.2 Shields * Level 3.8 Spellcasting * Level 3.9 Conjurations * Level 0.6 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Dithmenos Shops: D:3 (!?([ Annotations: D:3 Rem's ghost, amateur OpTm Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Could not explore, unopened runed door. Okay, then. Okay, then. As you read the scroll labelled XYARPH PEIMP, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Okay, then. You drop 2 scrolls of noise. As you read the scroll labelled LATAIJ XAI, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Okay, then. Okay, then. You open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Rem's ghost Aim: Rem's ghost (69% to hit) The searing ray hits Rem's ghost. Rem's ghost is lightly damaged. (Press . to maintain the ray.) Rem's ghost hits you. The searing ray hits Rem's ghost. Rem's ghost is lightly damaged. Rem's ghost hits you. The searing ray misses Rem's ghost. Rem's ghost hits you. Rem's ghost hits you! * * * LOW HITPOINT WARNING * * * Rem's ghost attacks as you move away! Rem's ghost closely misses you. Rem's ghost attacks as you move away! Rem's ghost closely misses you. Rem's ghost attacks as you move away! Rem's ghost barely misses you. As you read the scroll labelled ARPHYWUG TERUAS, it crumbles to dust. It is a scroll of identify. g - a scroll of fear Rem's ghost hits you! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled QOODIUNISU, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. Rem's ghost hits you! You die... .....# #.......≈~∩≈≈####... ###..# #######.≈~.~≈# #... ###..# #.....#~.~## #... #....# #########.###....## #... #.#.## #.......#.# ###### #... ....## #.....#.#.#############).. .....# #....###.......##......... #.##.# #.....#.#.####............ ...#.# #........@...####......... ...#.# #.......#W##.##########... ...#.# #..............# ##..# .....########.........# #...# #.##......###...###...## #...# ...#.####.##.§§##⌠##...## #<..' .....##...§§§§##...##...#####...# .....##.#.§§§##..?..##.....#.!..# ....)...#.§§§§...♣..⌠#..##.#..### You could see Rem's ghost. Vanquished Creatures 2 adders (D:2) An orc (D:3) 11 bats 10 endoplasms 2 giant cockroaches 9 goblins 10 hobgoblins 8 jackals 2 quokkas 5 ball pythons 6 frilled lizards 5 kobolds A rat (D:1) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | babooboo the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 271 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 334 | D:1 | Learned a level 2 spell: Searing Ray 444 | D:1 | Found a faded altar of an unknown god. 983 | D:1 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 983 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 2282 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/9 2676 | D:3 | Found Curud's Weapon Shop. 2680 | D:3 | Found Feubb's Armour Shoppe. 2865 | D:3 | Found Cunid's Magic Scroll Boutique. 2879 | D:3 | Found a shadowy altar of Dithmenos. 3035 | D:3 | Found a runed translucent door. 3035 | D:3 | Noticed Rem's ghost (amateur OpTm) 3186 | D:3 | Found Fafa's Distillery. 3404 | D:3 | Found a faded altar of an unknown god. 3408 | D:3 | Found a broken altar of Ashenzari. 3495 | D:3 | Found Tohyre's Weapon Shop. 3764 | D:3 | Slain by Rem's ghost Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_loops_ring, chequers_ecumenical_altar_grove, chequers_serial_rivers_small_3, minmay_misc_feat_cross D:2: minmay_general_purpose_star, layout_basic, kennysheep_generic_room_14 D:3: layout_loops_cross, nicolae_overflow_ecumenical_swirl, mainiacjoe_overflow_24_doors, serial_shops, shop, nicolae_shop_waterfront, shop, shop, nicolae_shop_bloodbath_and_beyond, hellmonk_ghost_happy_afterlife, grunt_decor_cap Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.8 Stealth | 2 | 2.1 Dodging | 2 | 2.0 Shields | | 0.2 Conjurations | | 3.9 Translocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 1 || 1 Cast: Magic Dart | 87 | 33 || 120 Searing Ray | 10 | 5 || 15 Use: Scroll | | 6 || 6 Armour: Robe | 1 | || 1 Dodge: Dodged | 8 | 3 || 11