Dungeon Crawl Stone Soup version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 8235301115032013207 1839 backslashecho the Carver (level 8, -3/49 HPs) Began as a Vampire Gladiator on May 22, 2023. Was a Follower of Kikubaaqudgha. Slain by a water moccasin (8 damage) ... on level 7 of the Dungeon. The game lasted 00:19:42 (6906 turns). backslashecho the Carver (Vampire Gladiator) Turns: 6906, Time: 00:19:42 Health: -3/49 AC: 6 Str: 13 XL: 8 Next: 87% Magic: 8/8 EV: 14 Int: 13 God: Kikubaaqudgha [*.....] Gold: 557 SH: 0 Dex: 23 Spells: 5/7 levels left rFire . . . b - +2 dagger (venom) rCold + + . (no shield) rNeg + + + l - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . s - +1 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++++++ i - ring of Naciock {Wiz Int+2 Slay+2} HPRegen 0.00/turn y - +6 ring of dexterity MPRegen 0.11/turn %: wizardry (x1) @: lethally poisoned (-3 -> -3), bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify, Renounce Religion, Unearth Wretches You were on level 7 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 557 gold pieces. Inventory: Hand Weapons a - a +1 long sword b - a +2 dagger of venom (weapon) Missiles d - 4 throwing nets e - a javelin h - 7 poisoned darts (quivered) Armour c - a +0 helmet (worn) l - a +0 leather armour (worn) s - a +1 pair of gloves (worn) Jewellery i - the ring of Naciock (left hand) {Wiz Int+2 Slay+2} (You acquired it on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). y - a +6 ring of dexterity (right hand) F - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 4 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). Scrolls g - a scroll of noise j - 4 scrolls of teleportation m - a scroll of fog n - a scroll of amnesia o - a scroll of immolation {unknown} q - a scroll of poison v - 4 scrolls of vulnerability x - 2 scrolls of enchant armour C - a scroll of brand weapon {unknown} Potions f - 2 potions of haste {unknown} k - 2 potions of curing p - 2 potions of degeneration {unknown} r - 2 potions of cancellation {unknown} t - a potion of mutation {unknown} u - 5 potions of flight w - a potion of resistance {unknown} z - 2 potions of might A - 4 potions of magic B - 2 potions of lignification D - a potion of ambrosia {unknown} E - 3 potions of heal wounds Skills: + Level 5.0 Fighting * Level 8.0 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging + Level 7.2 Stealth - Level 2.6 Unarmed Combat + Level 3.0 Necromancy - Level 2.0 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Wereblood Tmut 5% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 28% 1d5 4% 1 Beastly Appendage Tmut 10% N/A 7% 1 Sublimation of Blood Necr 7% N/A 7% 2 Kiss of Death Conj/Necr 12% 2d6 9% 1 Magic Dart Conj 0% 1d3 16% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 16% 2 Call Imp Summ 0% N/A 24% 2 Scorch Fire 0% 2d5 24% 2 Spider Form Tmut/Pois 2% N/A 30% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 41% 3 Animate Dead Necr 7% N/A 41% 4 Flame Wave Conj/Fire 0% 2d4 80% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Shops: D:5 ! Annotations: D:4 2 transporters, gelatine's ghost, amateur DsFi D:5 exclusion: ogre, Menkaure Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! You take 10 damage, and have 40/62 hp. You miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin completely misses you. You take 5 damage, and have 35/62 hp. You hit the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. The water moccasin closely misses you. You take 5 damage, and have 30/62 hp. Your +2 dagger of venom begins to drip with poison! b - a +2 dagger of venom (weapon) You feel sick. You take 2 damage, and have 28/62 hp. You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You take 6 damage, and have 22/62 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Keep bloodletting? You feel sick. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You begin bloodletting. You continue bloodletting. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You continue bloodletting. You feel sick. The water moccasin closely misses you. The water moccasin completely misses you. You continue bloodletting. You feel sick. The water moccasin closely misses you. You continue bloodletting. You feel sick. The water moccasin closely misses you. You continue bloodletting. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. You become bloodless. You take 17 damage, and have 5/49 hp. MASSIVE DAMAGE!! You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin bites you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" ....####)####.#.### ........)..>....... .....##.........# .....#..###'###...# .......##..#..## # ......##..#.#..## #######..#####..## #..# ##..# #.# ##@# +# #S#+ ##.# #.$# #S.## #..# #..# +## You could see a water moccasin. Vanquished Creatures Edmund (D:6) 2 water moccasins An orc warrior (D:5) 2 ogres (D:5) A bullfrog (D:5) 6 scorpions A howler monkey (D:5) A jelly (D:6) 2 orc priests (D:6) 3 hounds 2 sleepcaps A gnoll bouda (D:6) An iguana (D:5) 5 orc wizards 8 mummies (Ossuary) 9 gnolls 4 adders A shadow imp (D:6) A white imp (D:5) An ufetubus (D:5) 5 worms 4 dart slugs 24 orcs 9 ball pythons 7 endoplasms 3 giant cockroaches 9 goblins 10 hobgoblins 2 quokkas 6 bats 3 frilled lizards (D:2) 3 gnoll zombies (Ossuary) A hobgoblin zombie (Ossuary) 7 kobolds 2 kobold zombies (Ossuary) 2 orc zombies (Ossuary) 4 rats 154 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | backslashecho the Vampire Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 203 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 256 | D:1 | Reached skill level 1 in Unarmed Combat 334 | D:1 | Found a faded altar of an unknown god. 988 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 988 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 1151 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1742 | D:3 | Learned a level 2 spell: Wereblood 2413 | D:4 | Noticed a scorpion 2506 | D:4 | Reached skill level 4 in Long Blades 2746 | D:4 | Found a transporter. 2752 | D:4 | Noticed gelatine's ghost (amateur DsFi) 2767 | D:4 | Identified the +10 great mace "Talaseut" {heavy, *Corrode | rF++ Int+3} 2767 | D:4 | Noticed an ogre 2769 | D:4 | Reached XP level 5. HP: 20/39 MP: 5/5 2769 | D:4 | Noticed an ogre 2769 | D:4 | Noticed an ogre 2910 | D:4 | Reached skill level 1 in Stealth 3033 | D:4 | Found a faded altar of an unknown god. 3033 | D:4 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 3238 | D:4 | Found a transporter. 3253 | D:5 | Entered Level 5 of the Dungeon 3315 | D:4 | Identified a scroll of acquirement 3315 | D:4 | Acquired the ring of Naciock {Wiz Int+2 Slay+2} 3397 | D:5 | Found an ornate altar of the Wu Jian Council. 3415 | D:5 | Found a shadowy altar of Dithmenos. 3428 | D:5 | Reached XP level 6. HP: 35/46 MP: 6/6 3605 | D:5 | Noticed Menkaure 3684 | D:5 | Reached skill level 1 in Necromancy 3684 | D:5 | Reached skill level 1 in Transmutations 3749 | D:5 | Reached skill level 5 in Long Blades 3794 | D:5 | Noticed a water moccasin 3801 | D:5 | Found a staircase to the Ecumenical Temple. 3848 | D:5 | Found Ofof's Distillery. 4326 | D:5 | Killed a water moccasin 4327 | D:5 | Reached XP level 7. HP: 27/52 MP: 7/7 4507 | D:5 | Noticed an angel 4977 | D:5 | Reached skill level 6 in Long Blades 4991 | D:6 | Reached skill level 5 in Stealth 5109 | D:6 | Reached XP level 8. HP: 60/60 MP: 8/8 5180 | D:6 | Noticed Edmund 5187 | D:6 | Killed Edmund 5198 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 5203 | D:6 | Became a worshipper of Kikubaaqudgha 5269 | D:6 | Found a sand-covered staircase. 5275 | Ossuary | Entered an ossuary 5319 | Ossuary | Reached skill level 7 in Long Blades 5742 | D:6 | Found a burning altar of Makhleb. 5742 | D:6 | Found a stormy altar of Qazlal. 5772 | D:6 | Found a radiant altar of Vehumet. 5921 | D:6 | Reached * piety under Kikubaaqudgha 5921 | D:6 | Received a gift from Kikubaaqudgha 6059 | Temple | Entered the Ecumenical Temple 6762 | D:7 | Reached skill level 5 in Fighting 6796 | D:7 | Found a sparkling altar of Nemelex Xobeh. 6863 | D:7 | Reached skill level 8 in Long Blades 6906 | D:7 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_rooms, dreamdust_ecumenical_altar_grove D:2: layout_loops_cross, minmay_joined_circles D:3: layout_loops_corners D:4: layout_gridville, gammafunk_ghost_smash, hellmonk_guarded_unrand_hermit D:5: layout_cave_pools, zin_angel, mainiacjoe_overflow_alcove_1, pdpol_wu_jian_five_deadly_venoms, minmay_temple_entry_from_below_b, serial_shops, shop, uniq_menkaure D:6: layout_gridville, mainiacjoe_overflow_six_doors_small, vehumet_crystals, gammafunk_temple_overflow_wave, elyvilon_altar_5, enter_ossuary_2, uniq_edmund D:7: minmay_the_grid_octo_tiled_squarecenter [minmay_the_grid_octo_vomiting_pacman, minmay_the_grid_octo_fat_diamond, minmay_the_grid_octo_empty, minmay_the_grid_octo_fan_narrow, minmay_the_grid_square_5x5_megaprize_diamond, minmay_the_grid_square_5x5_checkered_sparse, minmay_the_grid_square_5x5_two, minmay_the_grid_square_5x5_slash, minmay_the_grid_square_5x5_two_walls_a], layout_loops_ring, mainiacjoe_overflow_tiny_flanked, serial_bayou_crossing Temple: jpeg_temple_island Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Unarmed Combat | 1 2 | 2.6 Fighting | 2 3 4 5 | 5.0 Throwing | 2 | 2.0 Long Blades | 4 5 6 8 | 8.0 Dodging | 4 | 4.0 Stealth | 2 3 5 7 | 7.2 Necromancy | 1 3 | 3.0 Transmutations | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 87 | 61 | 119 || 267 Dagger | 38 | 107 | 61 || 206 Bite | 12 | 19 | 17 || 48 Punch | | 4 | 3 || 7 Throw: Dart | | | 1 || 1 Ability: Exsanguinate | | | 1 || 1 Use: Scroll | | 16 | 2 || 18 Potion | | | 2 || 2 Stab: Sleeping | 2 | 3 | 8 || 13 Distracted | | | 2 || 2 Armour: Leather armour | 39 | 20 | 43 || 102 Dodge: Dodged | 81 | 133 | 110 || 324