Dungeon Crawl Stone Soup version 0.32-a0-2068-ge9ac164b42 (webtiles) character file. Game seed: 13236007015360677744 23 backslashecho the Conjurer (level 2, -2/19 HPs) Began as a Demonspawn Conjurer on Aug 9, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:38 (1374 turns). backslashecho the Conjurer(Demonspawn Conjurer) Turns: 1374, Time: 00:03:39 Health: -2/19 AC: 3 Str: 7 XL: 2 Next: 75% Magic: 0/5 EV: 11 Int: 18 God: Gold: 52 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of flight HPRegen 0.23/turn i - ring of positive energy MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -17), enlightened, flying, wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 helmet (worn) Jewellery g - a ring of flight (left hand) i - a ring of positive energy (right hand) Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of silence {unknown} Potions b - a potion of magic h - a potion of curing {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 f - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You now have 4/5 mp. You see here a giant cockroach corpse. Magic restored. MP restored: 5 k - a black potion l - a silvery potion An adder comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. You now have 4/5 mp. The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, umbra, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder bites you. You take 2 damage, and have 17/19 hp. You now have 3/5 mp. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, umbra, 100% to hit) The magic dart hits the adder but does no damage. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. You now have 2/5 mp. You miss the adder. The adder is moderately wounded. The adder misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, umbra, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder misses you. You now have 1/5 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, umbra, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you. The adder bites you but does no damage. You take 1 damage, and have 17/19 hp. You now have 0/5 mp. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 13/19 hp. MASSIVE DAMAGE!! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You take 2 damage, and have 11/19 hp. You miss the adder. The adder is heavily wounded. You feel very sick. The adder completely misses you. The adder barely misses you. You take 3 damage, and have 8/19 hp. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 3 damage, and have 5/19 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, umbra, 100% to hit) The magic dart hits the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 4 damage, and have 1/19 hp. MASSIVE DAMAGE!! You now have 0/5 mp. It was a potion of enlightenment. You feel more buoyant. You die... #......# #.##...##.#.# #.#.##.#######...........# #.#.##.#.......##.####.##. # #........###.##. ###.# . ##.#...#........ #...##. #.#......##.### #.#<... ....#.#.## #...##. ##.###.#.###.# ##... #.....@S....# #.... ############# #...#. #.$... ##..# #..# You could see an adder. Vanquished Creatures 4 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats 2 frilled lizards 2 kobolds 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | backslashecho the Demonspawn Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 391 | D:1 | Found a faded altar of an unknown god. 683 | D:1 | Learned a level 2 spell: Searing Ray 1089 | D:2 | Noticed Sigmund 1374 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_cross, basic_altar, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 42 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1373 | 1213 | 160 | 260 | 701 | 2 | 686.5 | Dungeon | 1373 | 1213 | 160 | 260 | 701 | 2 | 686.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1093 daAuts D:2: 280 daAuts