Dungeon Crawl Stone Soup version 0.33-a0-593-g50edc0063f (webtiles) character file. Game seed: 17603742313166756668 196 backslashecho the Slasher (level 5, -7/39 HPs) Began as a Vampire Gladiator on Dec 20, 2024. Mangled by a water moccasin (8 damage) ... on level 4 of the Dungeon. The game lasted 00:04:50 (2127 turns). backslashecho the Slasher (Vampire Gladiator) Turns: 2127, Time: 00:04:50 Health: -7/39 AC: 4 Str: 13 XL: 5 Next: 46% Magic: 5/5 EV: 12 Int: 12 God: Gold: 168 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold + . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + j - ring of protection from cold HPRegen 0.46/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-7 -> -17), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery j - a ring of protection from cold (left hand) l - a ring of fire Wands n - a wand of roots (4) Scrolls f - a scroll of poison {unknown} g - a scroll of blinking {unknown} i - 5 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} Potions h - a potion of resistance {unknown} m - a potion of might {unknown} Skills: + Level 2.7 Fighting * Level 4.4 Long Blades + Level 2.5 Throwing + Level 4.2 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 77% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Rending Blade Conj/Frge 0% 2d4 99% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The jackal bites you but does no damage. The quokka misses you. You closely miss the quokka. The quokka is severely wounded. The jackal closely misses you. x2 The quokka bites you but does no damage. The jackal barely misses you. You completely miss the quokka. The quokka is severely wounded. The jackal barely misses you. The quokka closely misses you. The jackal bites you. The jackal barely misses you. The quokka barely misses you. You take 1 damage, and have 35/39 hp. You slash the quokka! You kill the quokka! The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You take 1 damage, and have 34/39 hp. The jackal completely misses you. You slash the jackal! You kill the jackal! The jackal bites you but does no damage. x2 You slash the jackal! You kill the jackal! You see here a jackal corpse. No target in view! HP restored. You see here a jackal corpse. There is a stone staircase leading down here. A hound comes into view. Health restored: 39 The hound barks! A water moccasin comes into view. You closely miss the hound. The hound bites you but does no damage. You barely miss the hound. The hound bites you. x2 You take 10 damage, and have 29/39 hp. MASSIVE DAMAGE!! The hound bites you. You take 1 damage, and have 28/39 hp. The water moccasin hisses angrily. The hound attacks as it pursues you! The hound bites you but does no damage. The hound barely misses you. There is a stone staircase leading up here. You miss the hound. The hound bites you. x2 You take 2 damage, and have 27/39 hp. You slash the hound! The hound is moderately wounded. The hound bites you. The hound closely misses you. You take 1 damage, and have 26/39 hp. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a water moccasin The roots erupt in riotous growth! Roots grab the water moccasin. Roots grab the hound. The grasping roots constrict the water moccasin. The grasping roots constrict the hound. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The hound closely misses you. You take 6 damage, and have 20/39 hp. You hit the water moccasin. The water moccasin is moderately wounded. The grasping roots constrict the water moccasin! The grasping roots constrict the hound! You kill the hound! You feel very sick. You grasping roots sink back into the ground. The water moccasin misses you. The water moccasin closely misses you. You take 5 damage, and have 15/39 hp. Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 40% to hit) You throw a throwing net. The throwing net hits the water moccasin. The water moccasin is caught in the net! The water moccasin is heavily wounded. You feel very sick. The water moccasin struggles against the net. You take 2 damage, and have 13/39 hp. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin struggles against the net. x2 You take 2 damage, and have 11/39 hp. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin struggles against the net. The net rips apart, and the water moccasin comes free! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You take 6 damage, and have 5/39 hp. You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin bites you! You die... #######.......## #..###...###..... #........## .... .....##..# ... ...#..#††## # .. ##.....# ..# . #....###.# ##..>.#..### #..@.......# ##S........# #.....##... #.....# .. #.....# # #.<....... ...>.$...... .............. #......##...... You could see a water moccasin. Vanquished Creatures A hound (D:4) Ijyb (D:3) An orc wizard (D:2) 3 adders 4 dart slugs 2 ribbon worms 2 orcs (D:2) 5 ball pythons 4 bats 6 endoplasms 2 giant cockroaches 6 goblins A hobgoblin (D:1) 8 jackals 10 quokkas 5 frilled lizards 3 kobolds 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | backslashecho the Vampire Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 153 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 862 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 862 | D:2 | Reached XP level 3. HP: 13/27 MP: 3/3 1576 | D:3 | Noticed Grinder 1593 | D:2 | Reached XP level 4. HP: 21/34 MP: 4/4 1654 | D:3 | Noticed Ijyb 1693 | D:3 | HP: 1/34 [constriction (2)] 1695 | D:3 | Killed Ijyb 1882 | D:3 | Found a faded altar of an unknown god. 1924 | D:3 | Reached XP level 5. HP: 36/39 MP: 5/5 2113 | D:4 | Noticed a water moccasin 2127 | D:4 | HP: 1/39 [poisoned by a water moccasin] 2127 | D:4 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_s, chequers_hall_statues_corner_a D:2: layout_basic D:3: layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, minmay_misc_feat_rows, goddamned_bats, uniq_terence, uniq_grinder, uniq_ijyb D:4: layout_cave_pools, serial_shops, nicolae_shop_mannequins, nicolae_wormholes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 | 2.7 Throwing | 2 | 2.5 Long Blades | 4 | 4.4 Dodging | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 114 | 98 || 212 Bite | 12 | 11 || 23 Throw: Throwing net | | 4 || 4 Evoke: Wand | | 1 || 1 Stab: Sleeping | 4 | || 4 Held in net/web | | 2 || 2 Armour: Leather armour | 66 | 88 || 154 Dodge: Dodged | 69 | 95 || 164 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2172 | 2117 | 55 | 43 | 1334 | 4 | 543.0 | Dungeon | 2172 | 2117 | 55 | 43 | 1334 | 4 | 543.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 974 daAuts D:1: 745 daAuts D:3: 372 daAuts D:4: 80 daAuts