Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4294889285223783871 79 badonkadonk25 the Magician (level 4, 0/32 HPs) Began as a Djinni Ice Elementalist on June 30, 2024. Slain by a river rat (4 damage) ... in a sewer. The game lasted 00:06:17 (1823 turns). badonkadonk25 the Magician (DjIE) Turns: 1823, Time: 00:06:18 Health: 0/32 AC: 8 Str: 7 XL: 4 Next: 64% Gold: 89 EV: 7 Int: 19 God: SH: 0 Dex: 13 rFire + + + a - +2 dagger (elec) rCold x x . (no shield) rNeg . . . i - +0 fire dragon scales rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, mesmerised, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 89 gold pieces. Inventory: Hand Weapons a - a +2 dagger of electrocution (weapon) Armour f - a +0 robe i - +0 fire dragon scales (worn) Talismans e - a talisman of death Scrolls d - a scroll of noise {unknown} j - a scroll of silence {unknown} k - a scroll of identify {unknown} m - a scroll of acquirement {unknown} o - a scroll of blinking {unknown} Potions b - 2 potions of mutation {unknown} c - a potion of heal wounds {unknown} g - 2 potions of degeneration {unknown} h - 2 potions of haste l - a potion of magic {unknown} n - a potion of berserk rage {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 2.7 Dodging + Level 2.1 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes Level 0.0 Charms * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations Level 0.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 50% 1 b - Frozen Ramparts Ice 38% 1d6 86% 3 c - Ozocubu's Armour Ice 19% N/A 86% 3 d - Summon Ice Beast Ice/Summ 19% N/A 86% 3 e - Summon Small Mammal Summ 76% N/A 50% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hear a loud squeak. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! A crocodile comes into view. You break out of your daze! A frilled lizard comes into view. The river rat bites you but does no damage. You hit the river rat but do no damage. The sickly merfolk siren chants a haunting song. You resist. The river rat bites you! You hear a loud squeak. You hit the river rat. The river rat is lightly wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The river rat bites you but does no damage. You hit the ball python but do no damage. The ball python barely misses you. The ball python constricts you. The river rat bites you but does no damage. You hit the ball python. Lightning courses through the ball python! You kill the ball python! The sickly merfolk siren barely misses you. The river rat completely misses you. You closely miss the river rat. The river rat is lightly wounded. The sickly merfolk siren hits you! The frilled lizard unfolds its giant frill. The river rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The river rat attacks as it pursues you! The river rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! The river rat bites you. You die... #. ... ### ###...~ #.. l...~~~ #.##r~~~~~≈ ### #.#rl≈# ..#############~@m### .~..~~~~~†~~~~~~≈≈# ≈≈≈≈≈≈≈~≈########## ############ ..†..~~~~∩∩# #####†~~~### ##.~## #### You could see a crocodile, a sickly merfolk siren (mesmerising), a river rat, a frilled lizard and a rat. Vanquished Creatures 2 adders (D:2) 6 ribbon worms (D:3) 5 ball pythons 2 bats (D:1) 3 endoplasms 4 giant cockroaches 3 goblins 5 hobgoblins (D:2) 2 kobolds (D:1) A quokka (Sewer) 2 frilled lizards (Sewer) 9 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) An endoplasm (D:2) 2 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | badonkadonk25 the Djinni Ice Elementalist began the quest | for the Orb. 0 | D:1 | badonkadonk25 set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 643 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 695 | D:1 | Found Beittenk's Antique Weapon Shop. 920 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/0 920 | D:2 | Learned a level 1 spell: Summon Small Mammal 1243 | D:2 | Reached skill level 1 in Fighting 1243 | D:2 | Reached skill level 1 in Armour 1574 | D:3 | Reached XP level 4. HP: 31/32 MP: 0/0 1720 | D:3 | Found a glowing drain. 1724 | Sewer | Entered a sewer 1816 | Sewer | Noticed a crocodile 1823 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_shops, shop D:2: kennysheep_big_flooded_room, layout_rooms, serial_curves, eino_curves_01, eino_curves_02, hex_large D:3: layout_basic, mainiacjoe_overflow_paths, mainiacjoe_overflow_alcove_1, lightli_sewer_entry_pipes, kennysheep_jessica_study, uniq_ijyb, uniq_sigmund Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.2 Armour | 1 | 1.2 Stealth | 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Dagger | 43 | 59 || 102 Cast: Freeze | 6 | || 6 Summon Small Mamm | 5 | || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 4 | || 4 Distracted | 1 | || 1 Armour: Robe | 22 | || 22 Fire dragon scale | 3 | 45 || 48 Dodge: Dodged | 47 | 19 || 66