Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 9806372811065395413 173 badonkadonk25 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Sept 3, 2024. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:03:06 (793 turns). badonkadonk25 the Conjurer (Deep Elf Conjurer) Turns: 793, Time: 00:03:07 Health: -1/28 AC: 4 Str: 4 XL: 5 Next: 28% Magic: 14/24 EV: 11 Int: 25 God: Gold: 1 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.24/turn g - ring of protection from cold MPRegen 0.38/turn %: no passive effects @: lethally poisoned (-1 -> -12), attractive A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +1 pair of gloves (worn) Jewellery d - a ring of magical power (left hand) g - a ring of protection from cold (right hand) Scrolls f - a scroll of enchant weapon Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting + Level 6.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 8% 1 Confusing Touch Hex 7% N/A 22% 3 Vampiric Draining Necr 7% 2d6 22% 3 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Conjure Ball Lightning Conj/Air 11% 3x3d6 98% 6 Discord Hex 3% N/A 100% 8 Disjunction Tloc 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Sigmund, wielding a +4 scythe of venom and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund! Sigmund is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +4 scythe of venom and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +4 scythe of venom and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +4 scythe of venom and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +4 scythe of venom! Ouch! That really hurt! You are lethally poisoned! The searing ray hits Sigmund! You kill Sigmund! * * * LOW HITPOINT WARNING * * * You feel very sick. Your Spellcasting skill gained 2 levels and is now at level 5! Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel clever. You have reached level 5! There is a lethal amount of poison in your body! It was a potion of attraction. You feel attractive to monsters. You die... .. ###..# . ##.## +..# ##..# ###...# #.....# ##.##.## ..###..#..# #.....).@.## #.#.####.## # #.# #.# #.# #.# #$# #.# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 5 bats (D:1) 5 frilled lizards A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | badonkadonk25 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 322 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 733 | D:2 | Learned a level 2 spell: Searing Ray 786 | D:2 | Noticed Sigmund 792 | D:2 | Killed Sigmund 793 | D:2 | Reached skill level 5 in Spellcasting 793 | D:2 | Reached skill level 6 in Conjurations 793 | D:2 | Reached XP level 3. HP: 1/19 MP: 12/12 793 | D:2 | Reached XP level 4. HP: 1/24 MP: 12/13 793 | D:2 | Reached XP level 5. HP: 2/28 MP: 13/15 793 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_cross, kennysheep_small_spiral D:2: cheibrodos_greedy_goblins, layout_loops_ring, grunt_ministairs_2, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.6 Conjurations | 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | || 34 Searing Ray | 1 | || 1 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 5 | || 5 Dodge: Dodged | 7 | || 7