Dungeon Crawl Stone Soup version 0.32.0-18-gac60e26e73 (webtiles) character file. Game seed: 16340801361415352545 84 badonkadonk25 the Caller (level 4, -13/30 HPs) Began as a Merfolk Summoner on Sept 16, 2024. Shot with an arrow by a centaur (18 damage) ... on level 3 of the Dungeon. The game lasted 00:08:57 (1608 turns). badonkadonk25 the Caller (Merfolk Summoner) Turns: 1608, Time: 00:08:58 Health: -13/30 AC: 2 Str: 10 XL: 4 Next: 45% Magic: 6/8 EV: 12 Int: 14 God: Gold: 102 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . a - +1 spear rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour e - a +0 robe (worn) Jewellery c - an amulet of magic regeneration (around neck) Scrolls f - a scroll of summoning {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: + Level 3.8 Dodging + Level 3.2 Stealth + Level 2.7 Spellcasting + Level 4.4 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 65% 4 Summon Lightning Spire Summ/Air 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. You swap places. You swap places. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The arrow hits your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You swap places. The centaur shoots an arrow. The arrow hits your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Your cerulean imp hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits your cerulean imp! Your cerulean imp closely misses the centaur. The centaur shoots an arrow. The arrow barely misses your cerulean imp. The arrow hits you!! Ouch! That really hurt! You die... #.#.# ### #...# #.. #.#########.# ## .......[..#.# .# ..#######.#.# .# ..# #.#.##+##.### ..# ###.#.......... ### #....#.....## r #.#)......@# #.##.##..5## #.........##### .####)...c....# #...######c# ... ....... ..c #.. ###.###. .##.# ... ## .< #### ## You could see a centaur (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An orc (D:3) 2 bats 2 endoplasms 3 goblins A hobgoblin (D:2) 3 jackals (D:1) A quokka (D:2) 2 ball pythons A frilled lizard (D:1) A kobold (D:2) 3 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) A dart slug (D:1) 2 endoplasms A giant cockroach (D:2) 3 goblins 2 hobgoblins A jackal (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 rats 20 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | badonkadonk25 the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 446 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 772 | D:1 | Learned a level 2 spell: Call Imp 859 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1124 | D:2 | Noticed Natasha 1153 | D:2 | Killed Natasha 1154 | D:2 | Reached XP level 4. HP: 27/30 MP: 7/7 1332 | D:2 | HP: 1/30 [poisoned by an adder] 1596 | D:3 | Noticed a centaur 1608 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_basic, chequers_serial_rivers_marsh, hangedman_abyss_or_decor_lesser_grid, uniq_natasha D:3: layout_basic, lemuel_round_altar Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.8 Stealth | 3 | 3.2 Spellcasting | | 2.7 Summonings | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Spear | 62 | 31 || 93 Cast: Summon Small Mamm | 27 | 9 || 36 Call Imp | 3 | 3 || 6 Use: Scroll | 1 | 5 || 6 Potion | | 1 || 1 Stab: Distracted | 1 | || 1 Sleeping | | 2 || 2 Armour: Robe | 53 | 20 || 73 Dodge: Dodged | 63 | 17 || 80