Dungeon Crawl Stone Soup version 0.29-a0-23-ga79f92ac9c (webtiles) character file. Game seed: 14681592891164524221 44 badtown22 the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on Jan 31, 2022. Slain by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (1096 turns). badtown22 the Conjurer (Octopode Conjurer) Turns: 1096, Time: 00:02:24 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 60% Magic: 0/6 EV: 13 Int: 22 God: Gold: 64 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Jewellery g - a +6 ring of dexterity Scrolls a - a scroll of enchant armour {unknown} c - a scroll of immolation {unknown} d - a scroll of fog {unknown} f - a scroll of identify {unknown} Potions b - a potion of attraction {unknown} e - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 4% N/A 13% 1 Apportation Tloc 4% N/A 13% 1 Beastly Appendage Tmut 4% N/A 13% 1 Summon Small Mammal Summ 8% N/A 13% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Wereblood Tmut 2% N/A 21% 2 Spider Form Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll shouts! There are monsters nearby! There are monsters nearby! Found 16 gold pieces. There are monsters nearby! The gnoll closely misses you. Unknown command. The gnoll shouts! x2 The gnoll hits you with a +0 club. There is a stone staircase leading up here. Unknown command. The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... ##.........## ##. #####...........#######.. #.......................# #..##......(...........## ##...#.................## ###..........#####.#.#.# ####.###)#### #.#.#.#. #### ##.....#.....## ##.#.#.# #..###......@g.....###.#)#.#. #...................###.#<#.# ####...................#.#.#. ##...............#.#.#.#.# #...............#..#.#.#. #.....................).. ##.............##..###### #......#............#### #########.........#.......... You could see a gnoll. Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 ball pythons 4 endoplasms A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds (D:1) A quokka (D:2) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | badtown22 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 172 | D:1 | Found a faded altar of an unknown god. 179 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 628 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 937 | D:2 | Learned a level 2 spell: Searing Ray 1096 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, ebering_ecumenical_altar_box, minmay_crystal_room, chequers_serial_rivers_micro_a D:2: layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_stone_trees_large Action || total -------------------------++------- Melee: Unarmed || 11 Tentacles || 4 Constrict || 3 Cast: Magic Dart || 36 Searing Ray || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1096 | 1076 | 20 | 0 | 902 | 2 | 548.0 | Dungeon | 1096 | 1076 | 20 | 0 | 902 | 2 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 821 daAuts D:2: 274 daAuts