Dungeon Crawl Stone Soup version 0.31-a0-523-g071a6c1ffa (webtiles) character file. Game seed: 13469260451819838237 206 bahustanut the Magician (level 6, -6/46 HPs) Began as a Djinni Conjurer on Aug 12, 2023. Mangled by GoodGuyCap's ghost (7 damage) ... on level 3 of the Dungeon. The game lasted 00:06:17 (2669 turns). bahustanut the Magician (Djinni Conjurer) Turns: 2669, Time: 00:06:17 Health: -6/46 AC: 2 Str: 6 XL: 6 Next: 10% Gold: 124 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 124 gold pieces. Inventory: Missiles j - 3 javelins l - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery e - a ring of ice Talismans c - a beast talisman Scrolls h - a scroll of teleportation i - a scroll of identify k - a scroll of poison {unknown} Potions b - 2 potions of lignification d - a potion of haste g - a potion of cancellation Skills: + Level 3.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Transmutations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Apportation Tloc 46% N/A 1% 1 g - Passwall Tmut/Erth 19% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 GoodGuyCap's ghost, amateur OpSh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History GoodGuyCap's ghost hits you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - GoodGuyCap's ghost Aim: GoodGuyCap's ghost (heavily damaged, 100% to hit) The magic dart hits GoodGuyCap's ghost but does no damage. GoodGuyCap's ghost is heavily damaged. GoodGuyCap's ghost shrieks, "I have seen your future, and it is all used up." GoodGuyCap's ghost barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - GoodGuyCap's ghost Aim: GoodGuyCap's ghost (heavily damaged, 100% to hit) The magic dart hits GoodGuyCap's ghost. GoodGuyCap's ghost is severely damaged. * * * LOW HITPOINT WARNING * * * GoodGuyCap's ghost hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - GoodGuyCap's ghost Aim: GoodGuyCap's ghost (severely damaged, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - GoodGuyCap's ghost Aim: GoodGuyCap's ghost (severely damaged, 69% to hit) The searing ray misses GoodGuyCap's ghost. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * GoodGuyCap's ghost hits you but does no damage. The searing ray misses GoodGuyCap's ghost. * * * LOW HITPOINT WARNING * * * GoodGuyCap's ghost closely misses you. The searing ray hits GoodGuyCap's ghost. GoodGuyCap's ghost is severely damaged. * * * LOW HITPOINT WARNING * * * GoodGuyCap's ghost hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. GoodGuyCap's ghost hits you! You die... #.# #.#....# #..#... #.## #.#...##.. #..#... #..# #.'...#$...#.##... ##.# ##.'...#:.=...#.... #.# #..'...##.....#.... #.# #..#....#.....##... #.###..#....##.....#... #.#...W##....###...#..# ########...##@.##....Z...##.## ##...........#...###..... #..# ##..................##### ##.## #...............##......###..# #......)........##..........#### #...............##.............. #...............##.........##### #.............).##......##.# ##.............###......##.# You could see GoodGuyCap's ghost. Vanquished Creatures An orc wizard (D:4) Robin (D:2) 7 adders 3 gnolls (D:3) 2 worms (D:2) A dart slug (D:3) An adder simulacrum (D:3) 4 orcs 4 ball pythons 3 bats 6 endoplasms 8 goblins 6 hobgoblins 2 jackals (D:3) 2 quokkas 3 frilled lizards 8 kobolds 10 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bahustanut set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 64 | D:1 | Found a faded altar of an unknown god. 144 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 458 | D:1 | Reached skill level 1 in Fighting 1003 | D:2 | Reached XP level 3. HP: 18/28 MP: 0/0 1003 | D:2 | Learned a level 1 spell: Apportation 1322 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 1357 | D:2 | Noticed Robin 1365 | D:2 | Killed Robin 1782 | D:3 | Noticed GoodGuyCap's ghost (amateur OpSh) 1852 | D:3 | Reached XP level 5. HP: 35/40 MP: 0/0 1852 | D:3 | Learned a level 2 spell: Passwall 1927 | D:3 | You are sucked into a shaft and drop 2 floors! 1927 | D:5 | Entered Level 5 of the Dungeon 2164 | D:3 | Found a runed translucent gate. 2164 | D:3 | Found a runed translucent gate. 2164 | D:3 | Found a runed translucent gate. 2340 | D:3 | Reached XP level 6. HP: 16/46 MP: 0/0 2668 | D:3 | HP: 1/46 [GoodGuyCap's ghost (3)] 2669 | D:3 | Mangled by GoodGuyCap's ghost Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, uniq_robin D:3: layout_rooms, gammafunk_ghost_icy D:4: minmay_spotlight, layout_loops_ring, kennysheep_little_box, minmay_temple_entry_arrows, serial_shops, shop, uniq_sigmund D:5: layout_cave_pools, grunt_dithmenos_smoke_and_mirrors Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.6 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Transmutations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Poison Magic | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 109 || 168 Searing Ray | 1 | 4 || 5 Use: Potion | 2 | 5 || 7 Scroll | 2 | 2 || 4 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 6 | 18 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2648 | 2616 | 32 | 0 | 2278 | 5 | 529.6 | Dungeon | 2648 | 2616 | 32 | 0 | 2278 | 5 | 529.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 869 daAuts D:2: 821 daAuts D:3: 761 daAuts D:4: 186 daAuts D:5: 8 daAuts