Seeded DCSS version 0.31-a0-667-g39726597b9 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 197 bahustanut the Fighter (level 5, -3/68 HPs) Began as an Ogre Gladiator on Sept 4, 2023. Slain by a gnoll ... wielding a +1 flail of protection (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:20 (2837 turns). bahustanut the Fighter (Ogre Gladiator) Turns: 2837, Time: 00:03:21 Health: -3/68 AC: 3 Str: 20 XL: 5 Next: 75% Magic: 23/23 EV: 10 Int: 5 God: Gold: 145 SH: 0 Dex: 10 Spells: 4/4 levels left rFire + + . q - +2 flail (venom) rCold . . . (no shield) rNeg + + + b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr + (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ f - ring of Cinwod {rF+ rCorr MP+9 Stlth+} HPRegen 0.31/turn g - ring "Zekloin" {rF+ rN+++ Will+ MP+9 Int-4} MPRegen 0.18/turn %: no passive effects @: studying Fighting A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 flail q - a +2 flail of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - the ring of Cinwod (left hand) {rF+ rCorr MP+9 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. g - the ring "Zekloin" (right hand) {rF+ rN+++ Will+ MP+9 Int-4} (You acquired it on level 1 of the Dungeon) [ring of magical power] Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). m - a ring of see invisible Scrolls h - 4 scrolls of identify {unknown} o - a scroll of poison {unknown} p - 2 scrolls of teleportation {unknown} s - a scroll of amnesia {unknown} t - a scroll of immolation {unknown} Potions i - 2 potions of magic {unknown} j - 2 potions of curing {unknown} k - a potion of might {unknown} l - a potion of invisibility {unknown} n - a potion of heal wounds {unknown} r - a potion of mutation {unknown} Skills: + Level 10.2 Fighting - Level 2.8 Maces & Flails - Level 2.0 Throwing - Level 2.7 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 0% N/A 63% 2 Mephitic Cloud Conj/Pois/Air 0% N/A 85% 3 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Malign Gateway Summ/Tloc 0% N/A 100% 7 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The scorpion stings you. The gnoll hits you with a +1 flail of protection. The gnoll barely misses you. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion but do no damage. The scorpion is poisoned. The scorpion is moderately wounded. The scorpion stings you. The gnoll barely misses you. x2 You sock the scorpion! You kill the scorpion! The gnoll closely misses you. Your Fighting skill increases to level 10! You barely miss the gnoll. The gnoll hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll completely misses you. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You barely miss the gnoll. The gnoll hits you with a +1 flail of protection! You die... ....<....... ...[.##.....##....# .....##.#.#. .....# .....##.#.####....# ............#.....## #.#.###.#.......)..# ..#.# #.#.###.#.g.# ##### #.#.###.#...##.## ###.......@g....# ########.....## ####### You could see 2 gnolls. Vanquished Creatures A scorpion (D:4) An orc priest (D:3) 4 adders A worm (D:3) 2 dart slugs 2 orcs (D:3) 4 ball pythons 13 endoplasms 2 giant cockroaches 8 goblins 4 hobgoblins 4 kobolds 3 quokkas (D:1) 5 bats 6 frilled lizards 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 90 | D:1 | Identified 3 scrolls of acquirement 90 | D:1 | Acquired a manual of Fighting 91 | D:1 | Acquired the ring of Cinwod {rF+ rCorr MP+9 Stlth+} 92 | D:1 | Acquired the ring "Zekloin" {rF+ rN+++ Will+ MP+9 Int-4} 249 | D:1 | Reached skill level 3 in Fighting 280 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 315 | D:1 | Reached skill level 4 in Fighting 461 | D:1 | Reached skill level 5 in Fighting 577 | D:1 | Reached XP level 3. HP: 42/42 MP: 3/3 752 | D:1 | Reached skill level 6 in Fighting 1343 | D:2 | Reached skill level 7 in Fighting 1343 | D:2 | Reached XP level 4. HP: 52/55 MP: 4/4 1760 | D:2 | Found a faded altar of an unknown god. 2143 | D:3 | Reached skill level 8 in Fighting 2145 | D:3 | Reached XP level 5. HP: 45/66 MP: 5/5 2150 | D:3 | Reached skill level 9 in Fighting 2398 | D:3 | Identified the +3 leather armour of the Sailor {rC+ Will+} 2835 | D:4 | Reached skill level 10 in Fighting 2837 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, st_stairs_6, kennysheep_small_spiral, minmay_small_reverse_x D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_b, chequers_serial_rivers_small_b, minmay_misc_feat_cross, grunt_ministairs_9, minmay_misc_feat_tower, minivault_24, minmay_misc_feat_columns, minmay_liquid_box, minmay_fountain_box D:4: layout_basic, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 5 7 8 10 | 10.2 Maces & Flails | | 2.8 Throwing | | 2.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Flail | 98 | 75 || 173 Punch | 1 | || 1 Use: Scroll | 6 | || 6 Stab: Sleeping | 9 | 3 || 12 Armour: Robe | 52 | 62 || 114 Dodge: Dodged | 47 | 38 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2879 | 2807 | 72 | 0 | 2301 | 4 | 719.8 | Dungeon | 2879 | 2807 | 72 | 0 | 2301 | 4 | 719.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1066 daAuts D:2: 977 daAuts D:3: 784 daAuts D:4: 51 daAuts