Seeded DCSS version 0.31-a0-667-g39726597b9 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 4 bahustanut the Cudgeller (level 1, 22/22 HPs) Began as an Ogre Gladiator on Sept 4, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (112 turns). bahustanut the Cudgeller (Ogre Gladiator) Turns: 112, Time: 00:01:01 Health: 22/22 AC: 11 Str: 17 XL: 1 Next: 60% Magic: 1/1 EV: 7 Int: 9 God: Gold: 805 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +0 flail rCold + + + (no shield) rNeg . . . g - +1 ice dragon scales rPois . c - +0 hat rElec . f - scarf of Duits {rC+ rF+, Harm +Inv} rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: large, unfitting armour, tough skin 1 a: Evoke Invisibility You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 805 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a large rock Armour b - a +0 robe c - a +0 hat (worn) f - the scarf of Duits (worn) {rC+ rF+, Harm +Inv} (You acquired it on level 1 of the Dungeon) +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. g - +1 ice dragon scales (worn) Skills: + Level 2.8 Fighting * Level 2.8 Maces & Flails + Level 2.0 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History There are monsters nearby! The endoplasm quivers. The endoplasm freezes you. You are frozen. You sock the endoplasm! You kill the endoplasm! The ball python barely misses you. You closely miss the ball python. The ball python bites you. You sock the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - 3 scrolls labelled KOIFOID HIHUY Found a short sword. Found 3 stones. This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! Okay, then. You start putting on your armour. You continue putting on the scarf of Duits {rC+ rF+, Harm +Inv}. x4 You finish putting on the scarf of Duits {rC+ rF+, Harm +Inv}. You feel resistant to extremes of temperature. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +1 ice dragon scales. x5 You finish putting on your +1 ice dragon scales. You now have 805 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .########..######## .########..######## ..................# .#####.#####.####.# #.# #.# #.# #.# #.# #.# #.# #)# ##.######.. #.# ###.###.........# #.. .......@.######## ... .#######.# ### ...( ....## #.#... #.#.### #.#.# # #.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 93 | D:1 | Identified 3 scrolls of acquirement 93 | D:1 | Acquired the scarf of Duits {rC+ rF+, Harm +Inv} 94 | D:1 | Acquired 805 gold pieces 95 | D:1 | Acquired +1 ice dragon scales 112 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Flail || 5 Use: Scroll || 3 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 113 | 0 | 0 | 79 | 1 | 113.0 | Dungeon | 113 | 113 | 0 | 0 | 79 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts