Seeded DCSS version 0.31-a0-716-gc7603755dd (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 2 bahustanut the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Sept 10, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (51 turns). bahustanut the Ducker (Merfolk Gladiator) Turns: 51, Time: 00:00:18 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of acquirement Skills: + Level 2.2 Fighting + Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found two stairs. Your legs become a tail as you enter the water. Found 3 scrolls labelled KOIFOID HIHUY. A ball python and an endoplasm come into view. The ball python hisses angrily. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! The ball python bites you but does no damage. The ball python misses you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. f - 3 scrolls labelled KOIFOID HIHUY This is a scroll of acquirement! Something appears at your feet! You see here a manual of Polearms. Something appears at your feet! You see here the +3 glaive of Feirph {speed, Dex+6}. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..≈≈<>≈≈.... #..≈≈≈≈≈≈.... #...≈≈≈≈..... #.#.......... ####.#..#####...## .###................ .....#..########..# ........########..#### #####...:..@.......... ###.#####.#####.## #.# #.# #.# #.# #.# #.# #.# #.# ... #.. ~~~ ... There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 43 | D:1 | Identified 3 scrolls of acquirement 43 | D:1 | Acquired the +3 glaive of Feirph {speed, Dex+6} 47 | D:1 | Acquired a manual of Polearms 51 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Trident || 6 Use: Scroll || 2 Armour: Leather armour || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 43 | 8 | 0 | 23 | 1 | 51.0 | Dungeon | 51 | 43 | 8 | 0 | 23 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts