Seeded DCSS version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 2 bahustanut the Ruffian (level 1, 13/13 HPs) Began as an Octopode Shapeshifter on Sept 16, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (57 turns). bahustanut the Ruffian (Octopode Shapeshifter) Turns: 57, Time: 00:00:48 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 12 God: Gold: 0 SH: 3 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . d - +0 buckler {AC+3} rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . e - ring of the Mage {Wiz Archmagi} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: wizardry (x1), archmagi @: beast-form A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour d - a +0 buckler of protection (worn) f - the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (You acquired it on level 1 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Jewellery e - the ring of the Mage (left tentacle) {Wiz Archmagi} (You acquired it on level 1 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. Archmagi: It increases the power of your magical spells. Talismans b - a beast talisman (active) c - a flux talisman Potions a - a potion of lignification Skills: + Level 1.1 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 3.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ball python hisses angrily. The endoplasm quivers. You tentacle-slap the endoplasm. The endoplasm is severely wounded. You tentacle-slap the endoplasm. You kill the endoplasm! You closely miss the ball python. You grab the ball python. You constrict the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You tentacle-slap the ball python. Your squeeze misses the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. d - 3 scrolls labelled KOIFOID HIHUY Found a club. You enter the deep water. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You enter the deep water. This is a scroll of acquirement! Something appears before you! Something appears before you! Something appears before you! You start putting on your armour. You continue putting on your +0 buckler of protection. x4 You finish putting on your +0 buckler of protection. You feel protected. You feel strangely lacking in power. e - the ring of the Mage (left tentacle) {Wiz Archmagi} You see here the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++}. f - the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. .. #.# ########.# .. #........## #).. #...≈≈≈≈..####..≈≈ #..≈.≈≈≈≈......≈≈≈ #.h≈≈<>≈≈......≈≈≈ #..≈≈≈≈≈≈......≈≈≈ #...≈≈≈≈........≈§ #.#............... ####.#..#####...####. .###.................... .....#..########..###### ........########..##### #####................... There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 44 | D:1 | Identified 3 scrolls of acquirement 44 | D:1 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 44 | D:1 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 45 | D:1 | Acquired the ring of the Mage {Wiz Archmagi} 45 | D:1 | Found the ring of the Mage {Wiz Archmagi} 47 | D:1 | Acquired a +0 buckler of protection 57 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 1 Use: Scroll || 3 Armour: Skin || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 56 | 34 | 22 | 0 | 16 | 1 | 56.0 | Dungeon | 56 | 34 | 22 | 0 | 16 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 56 daAuts