Seeded DCSS version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 1 bahustanut the Insei (level 1, 12/16 HPs) Began as an Octopode Chaos Knight on Sept 17, 2023. Was a Plaything of Xom. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (19 turns). bahustanut the Insei (Octopode Chaos Knight) Turns: 19, Time: 00:00:08 Health: 12/16 AC: 1 Str: 11 XL: 1 Next: 20% Magic: 1/1 EV: 13 Int: 14 God: Xom [..*...] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of butterflies Skills: + Level 3.0 Fighting + Level 2.3 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, bahustanut the Octopode Chaos Knight. Game seed: 15484592631660376689 (custom seed) Xom says: A new plaything! Press ? for a list of commands and other information. Found two stairs. You enter the deep water. Found a club. A ball python and an endoplasm come into view. You see here 3 scrolls labelled KOIFOID HIHUY. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. Your squeeze misses the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The ball python hisses angrily. You tentacle-slap the endoplasm. You kill the endoplasm! The ball python misses you. The ball python closely misses you. You completely miss the ball python. You grab the ball python. You constrict the ball python. The ball python bites you. The ball python misses you. You barely miss the ball python. Your squeeze misses the ball python. The ball python is moderately wounded. You constrict the ball python. Xom's attention almost turns to you for a moment. Your scroll of butterflies briefly glows. The ball python bites you but does no damage. The ball python barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...≈≈≈≈........≈≈ #.#............... # #..#####...####. .................. ..########..###### ...########..###### .........?......... .#####.#####.#### #@# .# #S# # #.# #.# #.. ... ### You could see a ball python. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Chaos Knight began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 18 | D:1 | XOM: silly message 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 1 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 12 | 6 | 0 | 5 | 1 | 18.0 | Dungeon | 18 | 12 | 6 | 0 | 5 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts