Seeded DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 2 bahustanut the Ducker (level 1, 14/14 HPs) Began as an Octopode Gladiator on Sept 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (26 turns). bahustanut the Ducker (Octopode Gladiator) Turns: 26, Time: 00:00:25 Health: 14/14 AC: 1 Str: 13 XL: 1 Next: 40% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Scrolls e - a scroll of acquirement Skills: + Level 2.0 Fighting + Level 3.0 Maces & Flails + Level 2.0 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, bahustanut the Octopode Gladiator. Game seed: 15484592631660376689 (custom seed) Press ? for a list of commands and other information. Found two stairs. You enter the deep water. Found a club. Found a short sword. No target in view! A ball python and an endoplasm come into view. You see here 3 scrolls labelled KOIFOID HIHUY. The helpless endoplasm fails to defend itself. You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! The helpless ball python fails to defend itself. You thump the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - 3 scrolls labelled KOIFOID HIHUY This is a scroll of acquirement! Something appears before you! Something appears before you! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..≈≈<>≈≈.....§§≈≈≈ #..≈≈≈≈≈≈......≈≈≈≈ #...≈≈≈≈........≈≈≈ #.#................ # #..#####...####.. ................... ..########..####### ...########..######## .........@..........# .#####.#####.####.# #.# .# #.# .# #.# )# #.# .# #.. .. ... ## ### There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 22 | D:1 | Identified 3 scrolls of acquirement 22 | D:1 | Acquired the ring of the Hare {EV+10} 22 | D:1 | Found the ring of the Hare {EV+10} 25 | D:1 | Acquired the +0 buckler of the Hidden Knives {Str+3 Slay+2} 26 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Flail || 2 Tentacles || 1 Use: Scroll || 2 Stab: Sleeping || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 19 | 7 | 0 | 8 | 1 | 26.0 | Dungeon | 26 | 19 | 7 | 0 | 8 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts