Seeded DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 2 bahustanut the Ducker (level 1, 13/14 HPs) Began as an Octopode Gladiator on Sept 28, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (32 turns). bahustanut the Ducker (Octopode Gladiator) Turns: 32, Time: 00:00:13 Health: 13/14 AC: 1 Str: 13 XL: 1 Next: 40% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Skills: + Level 2.0 Fighting + Level 3.0 Maces & Flails + Level 2.0 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, bahustanut the Octopode Gladiator. Game seed: 15484592631660376689 (custom seed) Press ? for a list of commands and other information. Found two stairs. You enter the deep water. A ball python and an endoplasm come into view. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You sock the endoplasm! You kill the endoplasm! A bat comes into view. You strike the helpless ball python from behind! You sock the ball python! You kill the ball python! The bat hits you but does no damage. A frilled lizard comes into view. The bat closely misses you. You see here a ball python corpse. A frilled lizard and a bat come into view. The bat barely misses you. You closely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The frilled lizard hisses angrily. The bat closely misses you. The bat barely misses you. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you. You miss the bat. Your grab misses the bat. The bat misses you. The bat hits you but does no damage. The frilled lizard barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.........?...... ###.#####.#####. #.# #.# #.# #.# #.# #.# ####.#####.#####.# .........#........ ~.~~~~~..†....#### ~.~≈≈≈b@.###...... ~.~≈≈≈l.## .##### ~.~~~~b.# .# ~.......# # ...~~~~.. ~~.~~≈l.. ≈≈.~≈≈~.# ≈~.≈≈≈~.. You could see 2 bats and 2 frilled lizards. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 32 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Flail || 6 Stab: Distracted || 1 Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 30 | 3 | 0 | 13 | 1 | 33.0 | Dungeon | 33 | 30 | 3 | 0 | 13 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts