Seeded DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 207 bahustanut the Grave Robber (level 5, -1/31 HPs) Began as an Octopode Necromancer on Sept 28, 2023. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 4 of the Dungeon. The game lasted 00:02:41 (2633 turns). bahustanut the Grave Robber (Octopode Necromancer) Turns: 2633, Time: 00:02:43 Health: -1/31 AC: 1 Str: 8 XL: 5 Next: 85% Magic: 12/16 EV: 13 Int: 25 God: Gold: 145 SH: 0 Dex: 8 Spells: 3/11 levels left rFire . . . b - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . d - crystal ball of Wucad Mu {*channel} rNeg . . . c - +0 hat "Karuh" {Harm +Inv Dex-4} rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: harm (+30% outgoing, +20% incoming), channel magic (40%) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons b - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You acquired it on level 1 of the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour c - the +0 hat "Karuh" (worn) {Harm +Inv Dex-4} (You acquired it on level 1 of the Dungeon) Dex-4: It affects your dexterity (-4). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. d - the crystal ball of Wucad Mu (worn) {*channel} (You acquired it on level 1 of the Dungeon) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. Jewellery l - a ring of see invisible Scrolls f - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} i - a scroll of fog {unknown} j - 4 scrolls of identify {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of poison {unknown} q - a scroll of amnesia {unknown} r - a scroll of immolation {unknown} Potions a - 3 potions of magic e - 2 potions of curing {unknown} g - a potion of might {unknown} k - a potion of invisibility {unknown} m - a potion of heal wounds {unknown} p - a potion of mutation {unknown} Skills: - Level 2.7 Dodging - Level 3.9 Stealth * Level 3.9 Spellcasting + Level 5.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 6% 1 b - Vampiric Draining Necr 29% 2d8 12% 3 c - Animate Dead Necr 29% N/A 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 8% N/A 32% 2 Mephitic Cloud Conj/Pois/Air 4% N/A 50% 3 Agony Necr 29% N/A 54% 5 Summon Ice Beast Ice/Summ 4% N/A 85% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 99% 5 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll hits you with a +0 club. The gnoll hits you with a +1 flail of protection. The gnoll hits you with a +0 club. You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 88%) The gnoll writhes in agony. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, chance to affect: 88%) The gnoll writhes in agony. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. x3 Unknown command. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, chance to affect: 88%) The gnoll writhes in agony. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... .. #.....>....... ..##........#.....# ## ........[.......... .. ..................##. .....<....... ...... ....[.##.....##....# ......##.#.#....S..# ......##.#.####ggg.# .............#..@..## .#.#.###.#.......)..# ...#.# #.#.###.#...## ###### #.#.###.#...##.## ###.............# ########.....## ###### You could see 3 gnolls and an adder. Vanquished Creatures A scorpion (D:4) An orc priest (D:3) 4 adders A gnoll (D:4) A worm (D:3) 2 dart slugs 2 orcs (D:3) 4 ball pythons 5 bats 12 endoplasms 2 giant cockroaches 8 goblins 4 hobgoblins 4 kobolds 3 quokkas (D:1) 5 frilled lizards 4 rats 63 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 15 | D:1 | Identified 3 scrolls of acquirement 15 | D:1 | Acquired the crystal ball of Wucad Mu {*channel} 15 | D:1 | Found the crystal ball of Wucad Mu {*channel} 16 | D:1 | Acquired the +0 hat "Karuh" {Harm +Inv Dex-4} 17 | D:1 | Acquired the +6 Majin-Bo {spellvamp, MP+6 Int+6} 17 | D:1 | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 139 | D:1 | Reached XP level 2. HP: 3/17 MP: 5/5 559 | D:1 | Reached XP level 3. HP: 14/21 MP: 6/6 1467 | D:2 | Reached XP level 4. HP: 25/27 MP: 7/7 1738 | D:2 | Found a faded altar of an unknown god. 1893 | D:3 | Reached XP level 5. HP: 24/31 MP: 9/9 2554 | D:4 | Learned a level 3 spell: Vampiric Draining 2559 | D:4 | Learned a level 4 spell: Animate Dead 2630 | D:4 | Reached skill level 5 in Necromancy 2633 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, st_stairs_6, kennysheep_small_spiral, minmay_small_reverse_x D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_b, chequers_serial_rivers_small_b, minmay_misc_feat_cross, grunt_ministairs_9, minmay_misc_feat_tower, minivault_24, minmay_misc_feat_columns, minmay_liquid_box, minmay_fountain_box D:4: layout_basic, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.9 Spellcasting | 3 | 3.9 Necromancy | 5 | 5.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Bo | 18 | 11 || 29 Constrict | 4 | 4 || 8 Unarmed | 2 | || 2 Tentacles | 1 | 1 || 2 Punch | | 1 || 1 Cast: Necrotise | 56 | 34 || 90 Use: Scroll | 3 | || 3 Armour: Skin | 17 | 16 || 33 Dodge: Dodged | 31 | 22 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2637 | 2568 | 69 | 0 | 2192 | 4 | 659.2 | Dungeon | 2637 | 2568 | 69 | 0 | 2192 | 4 | 659.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1095 daAuts D:2: 794 daAuts D:3: 663 daAuts D:4: 84 daAuts