Seeded DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 2 bahustanut the Cutter (level 1, 6/14 HPs) Began as a Kobold Monk on Sept 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (38 turns). bahustanut the Cutter (Kobold Monk) Turns: 38, Time: 00:00:22 Health: 6/14 AC: 2 Str: 8 XL: 1 Next: 44% Magic: 1/1 EV: 16 Int: 14 God: Gold: 0 SH: 0 Dex: 20 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . e - scarf of Duin Jegg {shadows, Int+3 Dex+3} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) e - the scarf of Duin Jegg (worn) {shadows, Int+3 Dex+3} (You acquired it on level 1 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Potions c - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 4.1 Short Blades + Level 3.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History A ball python and an endoplasm come into view. The ball python hisses angrily. You hit the endoplasm. The endoplasm is heavily wounded. You completely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! You barely miss the ball python. The ball python misses you. The ball python barely misses you. You hit the ball python. The ball python is severely wounded. The ball python misses you. x2 You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! e - 3 scrolls labelled KOIFOID HIHUY This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! You start putting on your armour. You continue putting on the scarf of Duin Jegg {shadows, Int+3 Dex+3}. x4 You finish putting on the scarf of Duin Jegg {shadows, Int+3 Dex+3}. It gets dark. You feel clever. You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..≈≈<>≈≈. #..≈≈≈≈≈≈. #...≈≈≈≈.. #.#....... ####.#..##### #........... . ..#..####### .# .....########..# ##.........@.... ###.#####†##### #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Kobold Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 30 | D:1 | Identified 3 scrolls of acquirement 30 | D:1 | Acquired 624 gold pieces 31 | D:1 | Acquired 745 gold pieces 32 | D:1 | Acquired the scarf of Duin Jegg {shadows, Int+3 Dex+3} 38 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Short sword || 8 Use: Scroll || 3 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 28 | 8 | 0 | 10 | 1 | 36.0 | Dungeon | 36 | 28 | 8 | 0 | 10 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts