Seeded DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 639 bahustanut the Thaumaturge (level 7, 0/36 HPs) Began as a Deep Elf Earth Elementalist on Sept 29, 2023. Slain by a yak (12 damage) ... on level 5 of the Dungeon. The game lasted 00:01:59 (3162 turns). bahustanut the Thaumaturge (DEEE) Turns: 3162, Time: 00:01:59 Health: 0/36 AC: 4 Str: 11 XL: 7 Next: 26% Magic: 16/21 EV: 16 Int: 35 God: Gold: 183 SH: 0 Dex: 15 Spells: 22/23 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . e - +2 pair of slick slippers {slick, slippery, EV+4} Will ..... (no amulet) Stlth ++ q - +6 ring of intelligence HPRegen 0.26/turn d - ring of the Slimy Sultana {Contam rElec Str+6 Int+7 Slay+5} MPRegen 0.17/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the +2 pair of slick slippers (worn) {slick, slippery, EV+4} (You acquired it on level 1 of the Dungeon) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). Jewellery c - the ring of Hitih {rPois Will+ Int+3 Dex-2 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of willpower] Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison Will+: It increases your willpower. Stlth+: It makes you more stealthy. d - the ring of the Slimy Sultana (right hand) {Contam rElec Str+6 Int+7 Slay+5} (You acquired it on level 1 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Int+7: It affects your intelligence (+7). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. l - a ring of see invisible q - a +6 ring of intelligence (left hand) Scrolls f - a scroll of revelation {unknown} g - a scroll of fog {unknown} j - a scroll of vulnerability {unknown} k - 4 scrolls of identify {unknown} o - a scroll of poison {unknown} p - 2 scrolls of teleportation {unknown} s - a scroll of amnesia {unknown} t - a scroll of immolation {unknown} u - a scroll of fear {unknown} Potions b - 3 potions of magic h - a potion of might {unknown} i - 2 potions of curing {unknown} m - a potion of invisibility {unknown} n - a potion of heal wounds {unknown} r - a potion of mutation {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth * Level 8.7 Spellcasting - Level 1.4 Transmutations + Level 5.9 Earth Magic You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 34% N/A 1% 2 Stone Arrow Conj/Erth 72% 3d11 2% 3 Poisonous Vapours Pois/Air 30% N/A 4% 2 Petrify Tmut/Erth 41% N/A 6% 4 Mephitic Cloud Conj/Pois/Air 15% N/A 9% 3 Brom's Barrelling Bould Conj/Erth 36% 2d6 9% 4 Summon Ice Beast Ice/Summ 15% N/A 28% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 61% 5 Summon Mana Viper Hex/Summ 15% N/A 61% 5 Monstrous Menagerie Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Message History You feel sick. The adder misses you. The yak barely misses you. The yak misses you. The blast of sand hits the yak. The yak is almost dead. You feel sick. The adder misses you. The yak completely misses you. The yak gores you. You slip backwards! The yak closely misses you. x2 You barely miss the yak. The yak is almost dead. You feel sick. You are no longer poisoned. The yak gores you. You slip backwards! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Unknown command. There are monsters nearby! You are too injured to fight recklessly! Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, 91% to hit) The blast of sand hits the yak!! You kill the yak! You have reached level 7! Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - yak Aim: a yak (91% to hit) The blast of sand hits the yak! The yak is moderately wounded. The adder bites you. You slip backwards! The adder bites you but does no damage. The yak gores you! You die... ## #. #.## #Y@+ #