Seeded DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 11 bahustanut the Poker (level 2, 23/23 HPs) Began as a Merfolk Gladiator on Sept 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:26 (254 turns). bahustanut the Poker (Merfolk Gladiator) Turns: 254, Time: 00:01:27 Health: 23/23 AC: 7 Str: 20 XL: 2 Next: 29% Magic: 11/11 EV: 17 Int: 7 God: Gold: 0 SH: 0 Dex: 20 Spells: 1/1 levels left rFire + . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois + c - +0 helmet rElec . (no cloak) rCorr . h - +2 pair of gloves of the Leaf {Harm rPois MP+9} SInv . g - melded +3 pair of seven-league boots {Rampage+∞} Will ..... (no amulet) Stlth ++ f - ring "Xolo" {rF+ Str+6 Dex+5} HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: harm (+30% outgoing, +20% incoming) @: very quick A: nimble swimmer 2, mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - the +3 pair of seven-league boots (melded) {Rampage+∞} (You acquired it on level 1 of the Dungeon) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. h - the +2 pair of gloves of the Leaf (worn) {Harm rPois MP+9} (You acquired it on level 1 of the Dungeon) rPois: It protects you from poison MP+9: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. Jewellery f - the ring "Xolo" (left hand) {rF+ Str+6 Dex+5} (You acquired it on level 1 of the Dungeon) [ring of protection from fire] Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. Scrolls i - a scroll of revelation {unknown} Potions j - a potion of curing {unknown} Skills: + Level 2.4 Fighting + Level 4.2 Polearms + Level 2.2 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History The bat is moderately wounded. The bat completely misses you. The rat barely misses you. The bat barely misses you. You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. The rat barely misses you. You barely miss the rat. The bat hits you but does no damage. The rat misses you. You hit the bat. You kill the bat! The rat barely misses you. You puncture the rat! You kill the rat! No target in view! A frilled lizard comes into view. You see here 2 stones. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! A bat comes into view. You see here a frilled lizard corpse. Your legs become a tail as you enter the water. The +3 pair of seven-league boots {Rampage+∞} melds into your body. You no longer feel ready to stride towards your foes. A bat comes into view. Found a spear. The +3 pair of seven-league boots {Rampage+∞} unmelds from your body. You feel ready to stride towards your foes. You stride towards the frilled lizard! Your legs become a tail as you enter the water. The +3 pair of seven-league boots {Rampage+∞} melds into your body. You no longer feel ready to stride towards your foes. The frilled lizard hisses angrily. You barely miss the frilled lizard. The frilled lizard misses you. You puncture the frilled lizard! You kill the frilled lizard! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.#####.#####.## #.# #.# #.# #.# #.# #.# #.# #.# #)# #########.#####.# ###.## #)............#.. ...... #.~~~~.~~~~~..... .##### #.~~≈~.~≈≈b~..# #....... #.≈≈≈~.@≈≈≈≈.# #.###### ..~≈≈~.~~~~≈.# #.# # #b~~~~.......## #.# # #.......~~~~..###.# # ..~~~~~.~~≈~...##.# # ..≈~~≈≈.~≈≈~†#.##.# # #.~≈≈≈~.≈≈≈~..(...###### #.~~~~~.~~≈~.##...†..... #............##.######## You could see 2 bats. Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A kobold (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 24 | D:1 | Identified 3 scrolls of acquirement 24 | D:1 | Acquired the +2 pair of gloves of the Leaf {Harm rPois | MP+9} 25 | D:1 | Acquired the ring "Xolo" {rF+ Str+6 Dex+5} 26 | D:1 | Acquired the +3 pair of seven-league boots {Rampage+∞} 26 | D:1 | Found the +3 pair of seven-league boots {Rampage+∞} 212 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 254 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Trident || 31 Use: Scroll || 3 Armour: Leather armour || 10 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 246 | 8 | 0 | 174 | 1 | 254.0 | Dungeon | 254 | 246 | 8 | 0 | 174 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts