Seeded DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 2 bahustanut the Conjurer (level 1, 11/12 HPs) Began as a Gargoyle Reaver on Sept 29, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (51 turns). bahustanut the Conjurer (Gargoyle Reaver) Turns: 51, Time: 00:00:32 Health: 11/12 AC: 7 Str: 15 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 16 God: Gold: 0 SH: 10 Dex: 11 Spells: 3/4 levels left rFire + . . a - +0 mace rCold . . . c - +2 buckler of Eternity {rN+ SInv} rNeg + + . b - +0 leather armour rPois ∞ d - +1 helmet of Kuaze {rF+ Regen+ Dex+3} rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... e - amulet "Ottodij" {Reflect Int+3 SH+5} Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: reflection @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) c - the +2 buckler of Eternity (worn) {rN+ SInv} (You acquired it on level 1 of the Dungeon) rN+: It protects you from negative energy. SInv: It lets you see invisible. d - the +1 helmet of Kuaze (worn) {rF+ Regen+ Dex+3} (You acquired it on level 1 of the Dungeon) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Jewellery e - the amulet "Ottodij" (around neck) {Reflect Int+3 SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). Skills: + Level 2.2 Fighting + Level 3.0 Maces & Flails + Level 1.6 Dodging + Level 2.0 Spellcasting + Level 3.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 26% 2 Hailstorm Conj/Ice 6% 3d4 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You sock the endoplasm! You kill the endoplasm! You hit the ball python. The ball python is severely wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You are too injured to fight recklessly! You sock the ball python! You kill the ball python! c - 3 scrolls labelled KOIFOID HIHUY This is a scroll of acquirement! Something appears at your feet! Something appears at your feet! Something appears at your feet! You start putting on your armour. You continue putting on the +2 buckler of Eternity {rN+ SInv}. x4 You finish putting on the +2 buckler of Eternity {rN+ SInv}. You start putting on your armour. You continue putting on the +1 helmet of Kuaze {rF+ Regen+ Dex+3}. x4 You finish putting on the +1 helmet of Kuaze {rF+ Regen+ Dex+3}. The helmet of Kuaze cannot attune itself to your injured body. You feel agile. Okay, then. e - the amulet "Ottodij" {Reflect Int+3 SH+5} You start putting on your amulet. You continue putting on the amulet "Ottodij" {Reflect Int+3 SH+5}. x5 You finish putting on the amulet "Ottodij" {Reflect Int+3 SH+5}. You feel a shielding aura gather around you. You feel clever. e - the amulet "Ottodij" (around neck) {Reflect Int+3 SH+5} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Autopickup is now off. Autopickup is now on. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..≈≈<>≈≈.... #..≈≈≈≈≈≈.... #...≈≈≈≈..... #.#.......... ####.#..#####...## .###................ .....#..########..# ........########..#### #####.........@....... ###.#####†#####.## #.# #.# #.# #.# #.# #.# #.# #.# ... #.. ~~~ ... There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Gargoyle Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 31 | D:1 | Identified 3 scrolls of acquirement 31 | D:1 | Acquired the amulet "Ottodij" {Reflect Int+3 SH+5} 32 | D:1 | Acquired the +2 buckler of Eternity {rN+ SInv} 33 | D:1 | Acquired the +1 helmet of Kuaze {rF+ Regen+ Dex+3} 51 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Mace || 8 Use: Scroll || 3 Armour: Leather armour || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 44 | 9 | 0 | 10 | 1 | 53.0 | Dungeon | 53 | 44 | 9 | 0 | 10 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts