Seeded DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 1194 bahustanut the Grappler (level 8, -13/46 HPs) Began as an Octopode Hedge Wizard on Oct 1, 2023. Mangled by a yak (16 damage) ... on level 5 of the Dungeon. The game lasted 00:09:59 (5112 turns). bahustanut the Grappler (Octopode Hedge Wizard) Turns: 5112, Time: 00:09:59 Health: -13/46 AC: 3 Str: 15 XL: 8 Next: 43% Magic: 9/12 EV: 13 Int: 26 God: Gold: 255 SH: 0 Dex: 18 Spells: 8/13 levels left rFire . . . - Unarmed rCold x . . (no shield) rNeg . . . d - +2 hood of the Assassin {Detect Stab+ Stlth++} rPois . (no amulet) rElec + e - ring "Daqefoss" {Fire rElec Str+3 Stlth+} rCorr . f - ring of Nicratir {rElec rF- Will+ Int+4 Dex+7} SInv + n - ring of see invisible Will +.... m - +6 ring of intelligence Stlth ++++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 255 gold pieces. Inventory: Armour b - a +0 hat d - the +2 hood of the Assassin (worn) {Detect Stab+ Stlth++} (You acquired it on level 1 of the Dungeon) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. Jewellery e - the ring "Daqefoss" (left tentacle) {Fire rElec Str+3 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. f - the ring of Nicratir (right tentacle) {rElec rF- Will+ Int+4 Dex+7} (You acquired it on level 1 of the Dungeon) [ring of willpower] Int+4: It affects your intelligence (+4). Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. m - a +6 ring of intelligence (on tentacle) n - a ring of see invisible (on tentacle) Wands v - a wand of quicksilver (6) x - a wand of flame (17) Scrolls g - a scroll of revelation {unknown} h - a scroll of fog {unknown} j - a scroll of vulnerability {unknown} l - 4 scrolls of identify {unknown} p - a scroll of poison {unknown} q - 3 scrolls of teleportation {unknown} s - a scroll of amnesia {unknown} t - a scroll of immolation {unknown} u - a scroll of fear {unknown} w - a scroll of blinking {unknown} Potions a - a potion of ambrosia c - 2 potions of magic i - 2 potions of might {unknown} k - a potion of curing r - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.7 Stealth + Level 8.8 Unarmed Combat - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 4.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 6% 1 b - Blink Tloc 48% N/A 2% 2 c - Call Imp Summ 18% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 10% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 14% 2 Poisonous Vapours Pois/Air 6% N/A 14% 2 Mephitic Cloud Conj/Pois/Air 5% N/A 24% 3 Summon Ice Beast Ice/Summ 6% N/A 58% 4 Summon Mana Viper Hex/Summ 6% N/A 91% 5 Freezing Cloud Conj/Ice/Air 2% 6-21 92% 5 Monstrous Menagerie Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Shops: D:5 [(!= Annotations: D:5 2 transporters, Kurtz's ghost, novice OpFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Something gores your cerulean imp. Your cerulean imp closely misses the yak. Your cerulean imp hits the yak but does no damage. The yak gores your cerulean imp! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The yak bellows! Casting: Blink (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Casting: Blink (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You are too injured to fight recklessly! You feel ready to blink again. Found a scroll labelled ZULODY LOTZ. Found a war axe. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, 100% to hit) The magic dart hits the yak but does no damage. The yak is heavily wounded. You barely miss the yak. The yak is heavily wounded. The yak misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The yak gores you. The yak gores your cerulean imp. You closely miss the yak. You squeeze the yak! The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You tentacle-slap the yak. The yak is almost dead. The yak gores your cerulean imp but does no damage. Your cerulean imp misses the yak. The yak gores you! You die... #...........## ##..♣.♣.♣ #............####....∩.#. #######....>...##.#.♣.♣.♣ #.................. #....###....###.### #....###..#####.... ###..#........####. ####Y..##.###...... #.@Y5..##.#######.. #.####.##..# ##.# ...####.....#####..# ...)##...........##.## ...... #...........##... ..?..# #..PPPPPPP..##... #.... #†)PPPPPPP..#.... ####. ##..PP............ #.##...PP.......#.... You could see 2 yaks and a friendly cerulean imp (summoned). Vanquished Creatures A yak (D:5) Menkaure (D:5) 2 scorpions (D:4) 3 hounds (D:5) 4 jellies 3 orc priests Ijyb (D:5) Natasha (thrice) (D:4) 2 iguanas 4 gnolls (D:4) 8 adders 2 shadow imps (D:5) A worm (D:3) 3 dart slugs 4 orcs 5 ball pythons 13 endoplasms 2 giant cockroaches 9 goblins 4 hobgoblins 5 kobolds 3 quokkas (D:1) 5 bats 6 frilled lizards 5 rats 99 creatures vanquished. Vanquished Creatures (collateral kills) A yak (D:5) 3 orcs 4 creatures vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 23 | D:1 | Identified 3 scrolls of acquirement 23 | D:1 | Acquired the ring of Nicratir {rElec rF- Will+ Int+4 Dex+7} 24 | D:1 | Acquired the ring "Daqefoss" {Fire rElec Str+3 Stlth+} 25 | D:1 | Acquired the +2 hood of the Assassin {Detect Stab+ Stlth++} 25 | D:1 | Found the +2 hood of the Assassin {Detect Stab+ Stlth++} 137 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 402 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 1144 | D:2 | Reached XP level 4. HP: 27/27 MP: 8/8 1159 | D:2 | Found a faded altar of an unknown god. 1633 | D:3 | Learned a level 2 spell: Blink 1699 | D:3 | Reached skill level 1 in Unarmed Combat 1704 | D:3 | Reached skill level 2 in Unarmed Combat 1704 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 2367 | D:4 | HP: 1/31 [gnoll/+0 halberd (6)] 2493 | D:4 | Noticed Natasha 2502 | D:4 | Killed Natasha 2719 | D:4 | Noticed Natasha 2727 | D:4 | Killed Natasha 2728 | D:4 | Reached skill level 3 in Unarmed Combat 2764 | D:4 | Noticed Natasha 2772 | D:4 | Killed Natasha 2847 | D:4 | Learned a level 2 spell: Call Imp 2852 | D:4 | Reached XP level 6. HP: 34/36 MP: 6/10 2951 | D:4 | Reached skill level 4 in Unarmed Combat 3171 | D:4 | Reached skill level 5 in Unarmed Combat 3577 | D:4 | Reached XP level 7. HP: 41/41 MP: 4/11 3658 | D:5 | Entered Level 5 of the Dungeon 3658 | D:5 | Noticed Menkaure 3666 | D:5 | Killed Menkaure 3667 | D:5 | Reached skill level 6 in Unarmed Combat 3726 | D:5 | Found a transporter. 3729 | D:5 | Found a transporter. 3731 | D:5 | Noticed Kurtz's ghost (novice OpFi) 3755 | D:5 | Found a transporter. 3823 | D:5 | Found a blossoming altar of Fedhas. 3900 | D:5 | Noticed Ijyb 3914 | D:5 | Killed Ijyb 3915 | D:5 | Reached skill level 7 in Unarmed Combat 3977 | D:5 | Found Botenutz's Weapon Shoppe. 3978 | D:5 | Found Abbesy's Armour Shoppe. 3983 | D:5 | Found Setreimm's Distillery. 3987 | D:5 | Found Ogidy's Jewellery Shoppe. 4065 | D:5 | Found a transporter. 4909 | D:5 | Reached XP level 8. HP: 46/46 MP: 12/12 4964 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5035 | D:5 | Noticed a yak 5038 | D:5 | Noticed a yak 5069 | D:5 | Noticed a yak 5069 | D:5 | Noticed a yak 5072 | D:5 | Killed a yak 5073 | D:5 | Reached skill level 8 in Unarmed Combat 5080 | D:5 | Killed a yak 5112 | D:5 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, st_stairs_6, kennysheep_small_spiral, minmay_small_reverse_x D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_c, glass_columns_b, chequers_serial_rivers_small_b, minmay_misc_feat_cross, grunt_ministairs_9, minmay_misc_feat_tower, minivault_24, minmay_misc_feat_columns, minmay_liquid_box, minmay_fountain_box D:4: layout_basic, uniq_natasha D:5: gammafunk_wand_slinger, layout_rooms, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_chevrons, gammafunk_ghost_hive, minmay_shop_grid_forest, uniq_menkaure, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Translocations | 2 3 4 | 4.0 Unarmed Combat | 2 3 5 7 8 | 8.8 Dodging | | 2.0 Stealth | | 2.7 Spellcasting | | 3.0 Conjurations | | 1.0 Summonings | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 83 | 59 | 10 || 152 Tentacles | 10 | 15 | 19 || 44 Constrict | 10 | 16 | 12 || 38 Punch | | 2 | 3 || 5 Unarmed | | | 53 || 53 Cast: Magic Dart | | 47 | 102 || 149 Blink | | 3 | 5 || 8 Call Imp | | 6 | 7 || 13 Use: Scroll | 3 | | || 3 Potion | | 2 | 2 || 4 Stab: Sleeping | 25 | 9 | 1 || 35 Armour: Skin | 23 | 23 | 23 || 69 Dodge: Dodged | 35 | 34 | 31 || 100 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5107 | 4920 | 187 | 0 | 3989 | 5 | 1021.4 | Dungeon | 5107 | 4920 | 187 | 0 | 3989 | 5 | 1021.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1446 daAuts D:4: 1342 daAuts D:1: 826 daAuts D:2: 794 daAuts D:3: 697 daAuts