Seeded DCSS version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 13 bahustanut the Slasher (level 2, 42/42 HPs) Began as an Octopode Monk on Oct 5, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (146 turns). bahustanut the Slasher (Octopode Monk) Turns: 146, Time: 00:00:46 Health: 42/42 AC: 3 Str: 10 XL: 2 Next: 37% Magic: 2/2 EV: 14 Int: 14 God: Gold: 0 SH: 5 Dex: 17 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . c - orb {light} rNeg . . . f - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rPois . e - amulet "Jutoig" {Reflect +Blink Slay+3 SH+5} rElec . d - ring of Qangy {Int+2 Dex+3 Slay+4} rCorr . (no ring) SInv . (no ring) Will ++... (no ring) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: random rage (20%), reflection, guardian spirit @: berserking, glowing, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Blink You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) f - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You acquired it on level 1 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). Jewellery d - the ring of Qangy (left tentacle) {Int+2 Dex+3 Slay+4} (You acquired it on level 1 of the Dungeon) [ring of slaying] Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). e - the amulet "Jutoig" (around mantle) {Reflect +Blink Slay+3 SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). +Blink: It lets you blink. SH+5: It affects your SH (+5). Scrolls h - a scroll of revelation {unknown} Potions b - a potion of ambrosia g - a potion of curing {unknown} Skills: - Level 3.0 Fighting * Level 3.4 Long Blades + Level 3.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! Found 3 stones. No target in view! Key pressed, stopping explore. No target in view! Found a short sword. No target in view! You recover from your berserk rage. Key pressed, stopping explore. No target in view! h - a scroll labelled EKE QANIUL No target in view! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone closely misses you. A rat comes into view. There are monsters nearby! The kobold throws a stone. You block the stone with an invisible shield... and reflect it back! The stone barely misses the kobold. There are monsters nearby! There are monsters nearby! The kobold hits you but does no damage. A kobold is nearby! You hit the kobold. You kill the kobold! A rat is nearby! You block the rat's attack. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You slash the rat! You kill the rat! Calm down first, please. Calm down first, please. No target in view! No target in view! Calm down first, please. Calm down first, please. No target in view! Calm down first, please. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.....# ########..###.# .(.........# .#######...# # ...........###.# #####..........# # #.##..#.#### # #. #.###.#######.# # # ..# ##...@.)..# # ### #.##†###### # #.# #.# #.# #.# #. #.# . #.# # #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 bats (D:1) An endoplasm (D:1) A kobold (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 26 | D:1 | Identified 3 scrolls of acquirement 26 | D:1 | Acquired the amulet "Jutoig" {Reflect +Blink Slay+3 SH+5} 32 | D:1 | Acquired the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 32 | D:1 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 34 | D:1 | Acquired the ring of Qangy {Int+2 Dex+3 Slay+4} 66 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 146 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Falchion || 13 Tentacles || 2 Constrict || 2 Use: Scroll || 3 Stab: Sleeping || 1 Armour: Skin || 5 Dodge: Dodged || 5 Block: Orb || 2 Reflection || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 146 | 6 | 0 | 63 | 1 | 152.0 | Dungeon | 152 | 146 | 6 | 0 | 63 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts