Seeded DCSS version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 0 bahustanut the Shooter (level 1, 4/11 (16) HPs) Began as a Formicid Hunter on Oct 6, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (19 turns). bahustanut the Shooter (Formicid Hunter) Turns: 19, Time: 00:00:21 HP: 4/11 (16) AC: 3 Str: 15 XL: 1 Next: 0% MP: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted, very heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies Skills: + Level 2.1 Fighting + Level 4.0 Ranged Weapons + Level 1.7 Dodging + Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You extend your mandibles. You dig through the rock wall. You feel drained. You retract your mandibles. You extend your mandibles. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. A ball python and an endoplasm come into view. Found 3 scrolls labelled KOIFOID HIHUY. The endoplasm quivers. You shoot an arrow. The arrow barely misses the endoplasm. The arrow closely misses the ball python. You shoot an arrow. The arrow barely misses the endoplasm. The arrow barely misses the ball python. The endoplasm closely misses you. You shoot an arrow. The arrow hits the endoplasm. The endoplasm is lightly wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The endoplasm barely misses you. The ball python bites you. The ball python constricts you. You shoot an arrow. The arrow closely misses the ball python. The endoplasm freezes you. You are frozen. The ball python barely misses you. The ball python constricts you. The endoplasm hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Non-targeted abil: Dig Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You retract your mandibles. Unknown command. Non-targeted abil: Dig Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..≈.≈≈≈≈......≈ #..≈≈<>≈≈......≈ #..≈≈≈≈≈≈......≈ #...≈≈≈≈........ #.#............. #.#..###.#...### ................ #..#####.##..#### .... #@# ..# ##........JS...... ###.#####.#####.# #.# .# #.# # #.# #.# #.. You could see an endoplasm and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Fire: Shortbow || 4 Ability: Dig || 3 Armour: Leather armour || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 9 | 11 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 9 | 11 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts