Seeded DCSS version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 1 bahustanut the Shooter (level 1, 0/14 HPs) Began as an Octopode Hunter on Oct 6, 2023. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (20 turns). bahustanut the Shooter (Octopode Hunter) Turns: 20, Time: 00:00:06 Health: 0/14 AC: 1 Str: 10 XL: 1 Next: 20% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Scrolls b - a scroll of butterflies Skills: + Level 2.0 Fighting + Level 4.0 Ranged Weapons + Level 2.0 Dodging + Level 1.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, bahustanut the Octopode Hunter. Game seed: 15484592631660376689 (custom seed) Press ? for a list of commands and other information. Found two stairs. You enter the deep water. Found 3 scrolls labelled KOIFOID HIHUY. A ball python and an endoplasm come into view. The ball python hisses angrily. The endoplasm quivers. You shoot an arrow. The arrow hits the endoplasm! You kill the endoplasm! You shoot an arrow. The arrow barely misses the ball python. The ball python barely misses you. The ball python misses you. You shoot an arrow. The arrow closely misses the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. You shoot an arrow. The arrow closely misses the ball python. The ball python barely misses you. The ball python constricts you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow closely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. You die... #..≈≈<>≈≈.... #..≈≈≈≈≈≈.... #...≈≈≈≈..... #.#.......... ####.#..#####... .###............... .....#..########. # ........########..## #####.......@.?..... ###.#####S#####. #.# .# #.# .# #.# .# #.# .# ... .. ~~~ .. You could see a ball python. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 20 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Fire: Shortbow || 6 Armour: Skin || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 21 | 12 | 9 | 0 | 5 | 1 | 21.0 | Dungeon | 21 | 12 | 9 | 0 | 5 | 1 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 21 daAuts