Seeded DCSS version 0.31-a0-854-g362426d53f (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 65 bahustanut the Conjurer (level 4, 27/27 HPs) Began as an Octopode Conjurer on Oct 8, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:17 (894 turns). bahustanut the Conjurer (Octopode Conjurer) Turns: 894, Time: 00:01:17 Health: 27/27 AC: 1 Str: 8 XL: 4 Next: 13% Magic: 16/16 EV: 13 Int: 22 God: Gold: 47 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . b - +3 greatsling "Punk" {acid, rCorr} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . d - amulet of Sif Muna's Inspiration {Spirit Harm +Inv rC+} rElec . c - ring "Niulyvu" {+Blink MP+9 Str+2 Dex+2} rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: harm (+30% outgoing, +20% incoming), guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Evoke Blink, Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - the +3 greatsling "Punk" (weapon) {acid, rCorr} (You acquired it on level 1 of the Dungeon) rCorr: It protects you from acid and corrosion. Jewellery c - the ring "Niulyvu" (left tentacle) {+Blink MP+9 Str+2 Dex+2} (You acquired it on level 1 of the Dungeon) [ring of magical power] Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. d - the amulet of Sif Muna's Inspiration (around mantle) {Spirit Harm +Inv rC+} (You acquired it on level 1 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. l - a ring of see invisible Scrolls f - a scroll of vulnerability {unknown} g - a scroll of revelation {unknown} i - a scroll of fog {unknown} Potions a - a potion of magic e - a potion of might {unknown} h - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of invisibility {unknown} Skills: + Level 2.7 Dodging + Level 3.8 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found 5 stones. A bat comes into view. You see here a +0 short sword. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You hear a shout! A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! You shoot a sling bullet. The sling bullet hits the kobold! You kill the kobold! k - a fuming yellow potion Things that are here: a +0 short sword; 3 stones No target in view! Found a mace. You now have 47 gold pieces (gained 12). No target in view! No target in view! No target in view! l - a ring of see invisible Key pressed, stopping explore. No target in view! Found a stone staircase leading down. No target in view! Found a robe. No target in view! Found a stone staircase leading down. No target in view! An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder. The adder is splashed with acid. The acid corrodes the adder! The adder hisses angrily. The adder is heavily wounded. An adder is nearby! You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You have reached level 4! Autopickup is now off. Autopickup is now on. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... >. .. .## ..# #.# #[# #@# #.# #.# #.######## ######........######## .....................># ##############.######.# #.# ##...# #.# #..#.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ball pythons (D:1) 5 bats 8 endoplasms 5 goblins 3 hobgoblins 3 kobolds 3 quokkas (D:1) 5 frilled lizards 4 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 13 | D:1 | Identified 3 scrolls of acquirement 13 | D:1 | Acquired the +3 greatsling "Punk" {acid, rCorr} 13 | D:1 | Found the +3 greatsling "Punk" {acid, rCorr} 18 | D:1 | Acquired the amulet of Sif Muna's Inspiration {Spirit Harm | +Inv rC+} 19 | D:1 | Acquired the ring "Niulyvu" {+Blink MP+9 Str+2 Dex+2} 119 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 453 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 778 | D:2 | Found a faded altar of an unknown god. 894 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 894 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, st_stairs_6, kennysheep_small_spiral, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.8 Dodging | | 2.7 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Greatsling | 56 | || 56 Use: Scroll | 3 | || 3 Armour: Skin | 4 | || 4 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 915 | 905 | 10 | 0 | 762 | 2 | 457.5 | Dungeon | 915 | 905 | 10 | 0 | 762 | 2 | 457.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 750 daAuts D:2: 165 daAuts