Seeded DCSS version 0.31-a0-854-g362426d53f (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 2 bahustanut the Conjurer (level 1, 8/11 HPs) Began as an Octopode Conjurer on Oct 8, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (20 turns). bahustanut the Conjurer (Octopode Conjurer) Turns: 20, Time: 00:00:30 Health: 8/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Slow Hex 8% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Scorch Fire 4% 2d5 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Inner Flame Hex/Fire 2% N/A 43% 3 Sigil of Binding Hex 2% N/A 43% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Anguish Hex/Necr 1% N/A 83% 4 Dispel Undead Necr 2% 3d7 83% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Enfeeble Hex 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Something appears before you! You see here bahustanut's Excursus on the Postmortem Torch. Something appears before you! You see here a book of Scorching. Something appears before you! The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. The ball python hisses angrily. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. The magic dart hits the endoplasm. You kill the endoplasm! The ball python bites you. The ball python grabs you. The ball python constricts you. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You are out of magic! You tentacle-slap the ball python. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! You pick up Efreneawom's Handbook of Ill Luck and begin reading... You add the spells Slow, Sigil of Binding, Summon Mana Viper, Metabolic Englaciation and Enfeeble to your library. You pick up bahustanut's Excursus on the Postmortem Torch and begin reading... You add the spells Sublimation of Blood, Inner Flame, Anguish, Dispel Undead and Infestation to your library. You pick up a book of Scorching and begin reading... You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..≈≈<>≈≈......≈≈§ #..≈≈≈≈≈≈......≈≈≈ #...≈≈≈≈........≈≈ #.#............... # #..#####...####. .................. ..########..###### ...########..###### .........@......... .#####†#####.#### #. .# #. # #. #. #. .. There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D:1 | Identified 3 scrolls of acquirement 12 | D:1 | Acquired Efreneawom's Handbook of Ill Luck 13 | D:1 | Acquired bahustanut's Excursus on the Postmortem Torch 14 | D:1 | Acquired a book of Scorching 20 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Unarmed || 1 Tentacles || 1 Cast: Magic Dart || 2 Use: Scroll || 3 Armour: Skin || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 17 | 3 | 0 | 8 | 1 | 20.0 | Dungeon | 20 | 17 | 3 | 0 | 8 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts