Seeded DCSS version 0.31-a0-854-g362426d53f (webtiles) character file. Game seed: 15484592631660376689 (custom seed) 2 bahustanut the Magician (level 1, 4/11 HPs) Began as an Octopode Hedge Wizard on Oct 8, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (25 turns). bahustanut the Magician (Octopode Hedge Wizard) Turns: 25, Time: 00:00:34 Health: 4/11 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 1/4 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) d - the +5 Storm Queen's Shield {shock, Fly rElec} (You acquired it on level 1 of the Dungeon) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. Potions c - a potion of magic Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 3.0 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 10% N/A 19% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 28% 2 Poisonous Vapours Pois/Air 4% N/A 28% 2 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Tukima's Dance Hex 2% N/A 50% 3 Passage of Golubria Tloc 5% N/A 77% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! The ball python completely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! This is a scroll of acquirement! Something appears before you! You see here Great Wizards, Vol. VII. Something appears before you! You see here a book of Vapours. Something appears before you! Your magical contamination has completely faded away. Okay, then. d - the +5 Storm Queen's Shield {shock, Fly rElec} You pick up Great Wizards, Vol. VII and begin reading... You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent Unravelling to your library. You pick up a book of Vapours and begin reading... You add the spells Poisonous Vapours and Freezing Cloud to your library. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..≈≈<>≈≈.....§§≈≈≈ #..≈≈≈≈≈≈......≈≈≈≈ #...≈≈≈≈........≈≈≈ #.#................ # #..#####...####.. ................... ..########..####### ...########..######## .........@..........# .#####†#####.####.# #. .# #. .# #. )# #. .# #. .. .. ## There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bahustanut the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 21 | D:1 | Identified 3 scrolls of acquirement 21 | D:1 | Acquired the +5 Storm Queen's Shield {shock, Fly rElec} 21 | D:1 | Found the +5 Storm Queen's Shield {shock, Fly rElec} 22 | D:1 | Acquired Great Wizards, Vol. VII 23 | D:1 | Acquired a book of Vapours 25 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, minmay_misc_feat_iff, minivault_14 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 2 Use: Scroll || 3 Armour: Skin || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 18 | 7 | 0 | 6 | 1 | 25.0 | Dungeon | 25 | 18 | 7 | 0 | 6 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts