Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6552132472274285122 25 balaknightfang the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Feb 15, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:20 (1178 turns). balaknightfang the Conjurer (Draconian Conjurer) Turns: 1178, Time: 00:05:22 Health: 0/20 AC: 5 Str: 9 XL: 2 Next: 86% Magic: 1/5 EV: 1 Int: 18 God: Gold: 47 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated, slowed, constricted, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Armour b - a +0 cloak (worn) Scrolls d - a scroll of silence Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d6 21% 3 Summon Ice Beast Ice/Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are frozen. The endoplasm freezes you. You are frozen. You feel yourself slow down. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm. The endoplasm is almost dead. (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The endoplasm hits you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You die... #########..# # ##########.###################### .......÷.......[..............).. ####.#####....################### #..# ####....######## # ##.# ####.##.....# # ##.## #### #.##.....# # #.## #$...#..#.....# # ##.# #....S@.......# # ##..# #.....J.##..########### #..## #.......###...##.....# #..# #.......# ###........# .)## #.......# ###..(...# <.# #.......# ##.....## ..## ######### #....†.. #..# ####.... #..## ##... You could see an endoplasm and a ball python. Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | balaknightfang the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 357 | D:1 | Learned a level 2 spell: Searing Ray 1178 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, minmay_misc_feat_nine_boxes Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | | 1.9 Unarmed Combat | | 0.1 Spellcasting | | 2.2 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 62 Tailslap || 7 Cast: Magic Dart || 22 Searing Ray || 4 Use: Potion || 2 Scroll || 1 Armour: Skin || 67 Dodge: Dodged || 68