Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12557530061420429283 39 balaknightfang the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Feb 19, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:10:01 (2098 turns). balaknightfang the Conjurer (Draconian Conjurer) Turns: 2098, Time: 00:10:01 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 26% Magic: 1/6 EV: 11 Int: 20 God: Gold: 98 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles h - a throwing net Scrolls f - a scroll of fog {unknown} Potions a - a potion of magic b - 2 potions of attraction {unknown} c - a potion of brilliance {unknown} d - a potion of resistance {unknown} g - a potion of enlightenment {unknown} Skills: + Level 0.2 Fighting + Level 0.4 Short Blades + Level 2.1 Dodging + Level 1.9 Stealth + Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 4% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the ribbon worm! The ribbon worm is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (moderately wounded, 92% to hit) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm barely misses you. The ribbon worm attacks as it pursues you! The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The web tears apart. The ribbon worm attacks as it pursues you! The ribbon worm barely misses you. You see here a +0 leather armour. The ribbon worm attacks as it pursues you! The ribbon worm bites you! You die... #..#.#..........## ##.# ##...........#.## ###..# ####.#.####.#.## ##...## #.#...##....# #..### #.###..##...# #.##### #..###....#.#######...... ##.##.....#.#.......##### #.##.....#.........# #.##...@....####.#..#### ##### #.##..w..######..##..... ....# #.##.....## #..## ##### ....# #.##......####÷## ....######....#..#......# ...........#####..#####(### # ....######.# ##.# #...# # .......# #.# #.## ##.#.## # .>..##.###.# #..###.÷#..# # You could see a ribbon worm. Vanquished Creatures A ribbon worm (D:2) 2 ball pythons 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 7 hobgoblins 3 kobolds A quokka (D:1) A frilled lizard (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | balaknightfang the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 948 | D:2 | HP: 1/20 [ribbon worm (1)] 1254 | D:2 | HP: 1/20 [ribbon worm (6)] 1464 | D:2 | Reached XP level 3. HP: 12/26 MP: 0/6 1579 | D:2 | Learned a level 2 spell: Searing Ray 2098 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, minmay_distorted D:2: layout_rooms D:3: layout_basic, dreamdust_ecumenical_altar_drowned_temple Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Fighting | | 0.2 Short Blades | | 0.4 Stealth | | 1.9 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 84 Tailslap || 21 Short sword || 69 Punch || 1 Cast: Magic Dart || 91 Searing Ray || 5 Armour: Skin || 137 Dodge: Dodged || 128