Dungeon Crawl Stone Soup version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 4042844207681948433 79 baller8008 the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Nov 16, 2022. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:40 (2538 turns). baller8008 the Magician (Djinni Conjurer) Turns: 2538, Time: 00:03:41 Health: -4/31 AC: 3 Str: 6 XL: 4 Next: 62% Gold: 127 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . j - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of magic mapping {unknown} e - a scroll of poison f - a scroll of silence {unknown} i - a scroll of noise {unknown} n - a scroll of teleportation {unknown} Potions g - a potion of haste h - 2 potions of heal wounds k - 2 potions of curing {unknown} l - a potion of degeneration {unknown} m - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Dazzling Flash Conj/Hex 46% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d8 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Freeze Ice 92% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The spell is extremely dangerous to miscast (19% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target, p - orc You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest calls upon Beogh to heal something. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (19% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. The orc priest invokes the aid of Beogh against you. Beogh smites you! You are too injured to fight recklessly! Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Dazzling Flash (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 falchion and wearing a +0 leather armour (78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ####### ##### ....... ##...## ....... ##.....## .....o. #.......#### ....... #........... ......o###########........... ....).{.).).@...........#.... .......###########........... ....... #........... ........... #........... ....##.##.. ##.......... .....#..... ##...#.###. .....#..#.# ###.>.##.. .....#..#. ###..###.# ........# # ###...##.#.# You could see an orc priest. Vanquished Creatures 2 adders A dart slug (D:1) 7 orcs (D:3) 5 endoplasms 4 giant cockroaches 3 goblins 4 hobgoblins 2 jackals (D:1) 3 quokkas 3 ball pythons 5 bats 2 frilled lizards (D:1) 2 kobolds 5 rats 48 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | baller8008 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 998 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 998 | D:1 | Learned a level 1 spell: Freeze 1315 | D:2 | Found Nymed's Armour Shoppe. 1450 | D:2 | Reached skill level 4 in Spellcasting 1818 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 2538 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hangedman_decor_push D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Fighting | | 0.1 Dodging | | 2.2 Stealth | | 1.9 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Cast: Magic Dart | 69 | 23 || 92 Fulminant Prism | | 1 || 1 Dazzling Flash | | 1 || 1 Searing Ray | | 1 || 1 Use: Scroll | | 4 || 4 Armor: Robe | 8 | || 8 Dodge: Dodged | 20 | 8 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2537 | 2427 | 110 | 335 | 1850 | 3 | 845.7 | Dungeon | 2537 | 2427 | 110 | 335 | 1850 | 3 | 845.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1300 daAuts D:2: 1122 daAuts D:3: 114 daAuts