Dungeon Sprint DCSS version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 15562222236294961687 0 baller8008 the Insei (level 1, -13/13 HPs) Began as an Octopode Transmuter on Nov 17, 2022. Mangled by a merfolk siren ... wielding a +0 spear (23 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (13 turns). baller8008 the Insei (Octopode Transmuter) Turns: 13, Time: 00:00:08 Health: -13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mesmerised A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of lignification b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 3.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the merfolk siren. Your grab misses the merfolk siren. You pierce the merfolk siren. Your tentacle-slap misses the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren misses you. You closely miss the merfolk siren. You grab the merfolk siren. You pierce the merfolk siren, but do no damage. The merfolk siren is lightly wounded. You constrict the merfolk siren, but do no damage. The merfolk siren chants its luring song. You barely miss the merfolk siren. You pierce the merfolk siren, but do no damage. The merfolk siren is lightly wounded. You constrict the merfolk siren, but do no damage. You tentacle-slap the merfolk siren. You squeeze the merfolk siren, but do no damage. The merfolk siren is lightly wounded. You constrict the merfolk siren, but do no damage. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren but do no damage. The merfolk siren is lightly wounded. You constrict the merfolk siren. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren but do no damage. You squeeze the merfolk siren! The merfolk siren is moderately wounded. You constrict the merfolk siren, but do no damage. The merfolk siren chants its luring song. You tentacle-slap the merfolk siren but do no damage. You pierce the merfolk siren. You squeeze the merfolk siren, but do no damage. The merfolk siren is heavily wounded. Your tentacle spike disappears. You constrict the merfolk siren. The merfolk siren misses you. You tentacle-slap the merfolk siren. The merfolk siren is heavily wounded. You constrict the merfolk siren. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | baller8008 the Octopode Transmuter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed a merfolk siren 13 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 10 Kick || 4 Tentacles || 3 Constrict || 1 Cast: Beastly Appendage || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts