Dungeon Crawl Stone Soup version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 3380837881050295873 37 baller8008 the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Nov 17, 2022. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (1257 turns). baller8008 the Magician (Djinni Conjurer) Turns: 1257, Time: 00:00:49 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 60% Gold: 57 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn e - ring of positive energy MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy (left hand) g - a ring of protection from cold Scrolls b - a scroll of summoning {unknown} f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of flight {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Apportation Tloc 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll shouts! You hear a shout! The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 flail. The searing ray misses the gnoll. The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. Your Spellcasting skill increases to level 4! The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... #.# #...(....# #######.#####......#.## ......................+ ##..........####...#### ##.#.#.###.# #..## ###.#.# #.# #.## #...# #.# #.# #.### #.# #.####### #.#####.# #@......# #.......# #..####.# #.####### #.gg...).# #####.# #..)####.# ......# #.... ####### #.#.#. #.#.#.. #.#.# ## #. .. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A worm (D:2) 4 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 2 kobolds 5 ball pythons (D:1) 2 frilled lizards 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | baller8008 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 476 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1087 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 1087 | D:2 | Learned a level 1 spell: Apportation 1253 | D:2 | Reached skill level 4 in Spellcasting 1257 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: minmay_spotlight, layout_loops_corners, cheibrodos_gnoll_hut Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Dodging | | 2.2 Stealth | | 1.6 Action || total -------------------------++------- Cast: Magic Dart || 46 Searing Ray || 1 Use: Scroll || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1256 | 1190 | 66 | 0 | 1094 | 2 | 628.0 | Dungeon | 1256 | 1190 | 66 | 0 | 1094 | 2 | 628.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:2: 368 daAuts