Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 9249599920441581324 29 baller8008 the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Nov 28, 2022. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1324 turns). baller8008 the Magician (Djinni Conjurer) Turns: 1324, Time: 00:01:14 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 32% Gold: 144 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons d - a +0 mace Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of amnesia {unknown} f - a scroll of blinking {unknown} Potions e - a potion of brilliance {unknown} g - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 1.7 Stealth * Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d8 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Beastly Appendage Tmut 40% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A worm is nearby! The magic dart hits the worm. The worm is lightly wounded. The magic dart hits the worm. The worm is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 92% to hit) The searing ray hits the worm. The worm is heavily wounded. (Press . to maintain the ray.) The worm misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? [Y]es or [N]o only, please. Really attack while wielding nothing? You hit the worm but do no damage. The worm is heavily wounded. The worm bites you! You hit the worm but do no damage. The worm is heavily wounded. The worm closely misses you. You hit the worm. You headbutt the worm. The worm is severely wounded. You hit the worm but do no damage. The worm is severely wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. You barely miss the worm. The worm is severely wounded. The worm bites you! You die... #............# #..# # #.###.#....#.#.# #..# # # #.##.#.#.#.# #..# # #.##.#.#.#.# #..# # ..##.#.#.#.# ...# # ..##.#.#.#.# ##.# # ...##.#.#.#.# # ... #.#.#.#w#.###. # #.#...@....... # #.#.###.#...## # ... (.. ... # ### .##.. . # .. ... ## ## You could see a worm. Vanquished Creatures 7 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins 3 quokkas 2 bats (D:1) 2 kobolds (D:1) 7 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | baller8008 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 282 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 710 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 710 | D:1 | Learned a level 1 spell: Beastly Appendage 1324 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_unsneaky_path_c, co_window_broadway_b, co_window_paths_c, co_window_cross_4, co_window_broadway_a, co_window_corner_b, co_window_4corner_a, glass_columns_b, glass_columns_a, glass_columns_a, skrybe_limestone_x D:2: layout_basic, basic_altar, hangedman_decor_diamond_cutter Action || total -------------------------++------- Melee: Unarmed || 6 Headbutt || 1 Cast: Magic Dart || 54 Beastly Appendage || 1 Searing Ray || 1 Use: Scroll || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1323 | 1293 | 30 | 0 | 1135 | 2 | 661.5 | Dungeon | 1323 | 1293 | 30 | 0 | 1135 | 2 | 661.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1085 daAuts D:2: 238 daAuts