Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 17608512808536365653 39 baller8008 the Magician (level 3, -5/25 HPs) Began as a Djinni Conjurer on Nov 28, 2022. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (832 turns). baller8008 the Magician (Djinni Conjurer) Turns: 832, Time: 00:00:46 Health: -5/25 AC: 2 Str: 6 XL: 3 Next: 67% Gold: 44 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise d - a scroll of vulnerability g - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} Potions b - a potion of might {unknown} e - a potion of curing {unknown} f - a potion of cancellation {unknown} h - a potion of mutation {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 1.7 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Foxfire Conj/Fire 84% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There are monsters nearby! The magic dart hits the worm. The worm is heavily wounded. The worm bites you but does no damage. There are monsters nearby! The magic dart hits the worm. The worm is heavily wounded. There are monsters nearby! The magic dart hits the worm but does no damage. The worm is heavily wounded. The worm bites you! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? Okay, then. Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The goblin is dazzled. Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (heavily wounded, 92% to hit) The searing ray hits the worm. The worm is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The worm misses you. The searing ray hits the worm. The worm is almost dead. * * * LOW HITPOINT WARNING * * * The worm bites you! You die... #.### ##....# #...## ##...#.# ###..####...##+#### ##..[....## ....# #....._⌠# ....# #.......## ....# ######...##g.. ##...#w# ##..@.# ##...# ##..# #..# ##.# .# ## You could see a worm and a goblin (blind). Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:2) A giant cockroach (D:1) 4 goblins 5 hobgoblins (D:1) 2 kobolds 3 quokkas (D:1) A ball python (D:2) 2 bats (D:1) 3 frilled lizards 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | baller8008 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 376 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 376 | D:1 | Learned a level 1 spell: Foxfire 749 | D:2 | Reached skill level 4 in Spellcasting 780 | D:2 | Found a faded altar of an unknown god. 832 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Dodging | | 2.2 Stealth | | 1.7 Action || total -------------------------++------- Cast: Magic Dart || 52 Dazzling Flash || 1 Searing Ray || 1 Use: Scroll || 2 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 831 | 831 | 0 | 0 | 691 | 2 | 415.5 | Dungeon | 831 | 831 | 0 | 0 | 691 | 2 | 415.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 712 daAuts D:2: 119 daAuts