Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 12026801248100866558 90 baller8008 the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Nov 30, 2022. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:10 (1815 turns). baller8008 the Magician (Djinni Conjurer) Turns: 1815, Time: 00:01:10 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 85% Gold: 118 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . i - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands k - a wand of light (8) Scrolls b - a scroll of teleportation c - a scroll of enchant armour {unknown} d - a scroll of silence {unknown} e - a scroll of fear {unknown} g - a scroll of identify l - a scroll of fog Potions f - a potion of heal wounds {unknown} h - a potion of curing {unknown} j - a potion of haste {unknown} m - a potion of berserk rage {unknown} Skills: + Level 2.4 Dodging + Level 1.6 Stealth + Level 0.3 Unarmed Combat + Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Beastly Appendage Tmut 48% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * There is a strange disturbance nearby! You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (19% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (19% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. Something hits your fulminant prism. An orc wizard comes into view. It is wielding a +0 dagger. Something hits your fulminant prism. Your fulminant prism crackles loudly. Something hits your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs something! Reactivating autopickup. You feel a bit more experienced. Casting: Fulminant Prism (extremely dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard closely misses you. You hit the orc wizard but do no damage. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. You die... #................# ###.#######....###.# #........†'....'.... #.#.#######....###.# #.#.# ###### #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#@# #.# #.#o# ... #.# #.# #.)...... #.##.#### #). # ... .... #... You could see an orc wizard. Vanquished Creatures An orc wizard (D:3) An adder (D:2) 2 worms (D:2) A dart slug (D:2) 2 orcs (D:3) 4 endoplasms (D:2) 4 giant cockroaches 2 goblins 4 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 ball pythons 3 bats 2 frilled lizards (D:1) 9 kobolds 5 rats 46 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | baller8008 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 376 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 376 | D:1 | Learned a level 1 spell: Beastly Appendage 886 | D:2 | Reached skill level 4 in Spellcasting 1405 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1815 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_basic, minmay_cupped D:3: layout_basic, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_tiny_flanked, hellmonk_ecumenical_altar_inner_sanctum, grunt_decor_arrowhead Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 1.6 Unarmed Combat | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Punch | 1 | || 1 Dagger | | 2 || 2 Cast: Magic Dart | 69 | 19 || 88 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Use: Scroll | | 2 || 2 Armor: Robe | 8 | 2 || 10 Dodge: Dodged | 10 | 6 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1813 | 1804 | 9 | 114 | 1426 | 3 | 604.3 | Dungeon | 1813 | 1804 | 9 | 114 | 1426 | 3 | 604.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 891 daAuts D:1: 819 daAuts D:3: 103 daAuts