Dungeon Crawl Stone Soup version 0.30-a0-591-g3c58d2bc28 (webtiles) character file. Game seed: 14689436664495527506 3124 baller8008 the Thaumaturge (level 10, -3/60 HPs) Began as a Djinni Conjurer on Jan 4, 2023. Was an Initiate of Qazlal. Shot with an arrow by a centaur (12 damage) ... on level 8 of the Dungeon. The game lasted 00:14:25 (8110 turns). baller8008 the Thaumaturge (Djinni Conjurer) Turns: 8110, Time: 00:14:26 Health: -3/60 AC: 8 Str: 6 XL: 10 Next: 14% Gold: 416 EV: 17 Int: 33 God: Qazlal [......] SH: 0 Dex: 16 rFire + + . SeeInvis . E - +6 rapier of Poverty {flame, rElec Will- Dex+3} rCold x . . Faith . (no shield) rNeg . . . Spirit . y - +1 leather armour of Loss {rPois rF- Int+10 Slay-4} rPois ∞ Reflect . g - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . d - +2 pair of gloves of Dramatic Exits {rF+} Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.30/turn c - ring of wizardry MPRegen 0.00/turn m - +5 ring of evasion @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 416 gold pieces. Inventory: Hand Weapons E - the +6 rapier of Poverty (weapon) {flame, rElec Will- Dex+3} (You found it on level 7 of the Dungeon) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Will: It decreases your willpower. Armour a - a +0 robe d - the +2 pair of gloves of Dramatic Exits (worn) {rF+} (You acquired it on level 2 of the Dungeon) rF: It protects you from fire. g - a +0 helmet (worn) y - the +1 leather armour of Loss (worn) {rPois rF- Int+10 Slay-4} (You found it in a sewer) Int: It affects your intelligence (+10). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Jewellery c - a ring of wizardry (left hand) f - a ring of fire i - a ring of protection from fire j - a ring of willpower l - a +6 ring of strength m - a +5 ring of evasion (right hand) Wands o - a wand of flame (38) C - a wand of paralysis (4) Scrolls h - a scroll of teleportation u - 4 scrolls of identify w - a scroll of immolation {unknown} x - 3 scrolls of blinking A - a scroll of vulnerability {unknown} B - 2 scrolls of noise {unknown} F - a scroll of fog {unknown} G - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - 2 potions of might k - a potion of lignification {unknown} n - 2 potions of brilliance {unknown} p - a potion of heal wounds {unknown} q - 2 potions of berserk rage r - 2 potions of curing {unknown} s - a potion of haste t - a potion of ambrosia {unknown} v - a potion of degeneration {unknown} z - a potion of flight {unknown} D - a potion of attraction {unknown} Skills: - Level 1.5 Armour - Level 3.7 Dodging - Level 3.5 Stealth + Level 0.6 Shields - Level 5.5 Unarmed Combat - Level 9.2 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 33% 3d16 1% 4 e - Iskenderun's Mystic Conj/Tloc 66% 2d14 1% 4 f - Beastly Appendage Tmut 100% N/A 1% 1 g - Momentum Strike Conj/Tloc 100% 3d10 1% 2 h - Scorch Fire 100% 2d10 1% 2 i - Animate Armour Summ/Erth 100% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A vampire comes into view. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target, p - centaur You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you. Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the vampire but does no damage. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow completely misses you. Unknown command. The searing ray hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! The vampire barely misses you. The vampire completely misses you. The searing ray misses the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ...#..........#....# ..##...###+#####+#.# ..###'###..####...## ............#......# ............#.....## ..>.........###...## ............##.....## ####+####'###.......# #.##.##...###...@...# ...........#....V....# ...........#.........# ..........#####.......# .....###### ####.c$.# ###..# ....# ##.# #...# ### ...# You could see a vampire and a centaur. Vanquished Creatures Pikel (D:7) Grinder (D:3) Eustachio (D:6) Edmund (D:4) A water moccasin (D:6) An orc warrior (D:5) An ice beast (D:5) A black bear (D:5) A sky beast (D:6) 4 ogres 2 necrophages (D:4) 3 bullfrogs 2 scorpions 3 killer bees (D:6) 4 hounds A jelly (D:7) A gnoll bouda (D:6) 3 orc priests Jessica (D:2) 4 iguanas 4 orc wizards 4 gnolls (D:6) 12 adders A shadow imp (D:5) A white imp (D:6) 2 ufetubi (D:4) 3 worms 2 dart slugs 21 orcs 7 bats 6 endoplasms 17 giant cockroaches 5 hobgoblins 7 quokkas 19 ball pythons 9 frilled lizards 11 goblins 7 kobolds 4 rats 179 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:5) An orc (D:5) 2 creatures vanquished. Vanquished Creatures (others) 19 fulminant prisms 12 fungi (D:5) A plant (D:3) 32 creatures vanquished. Grand Total: 213 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | baller8008 set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 143 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 503 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 503 | D:1 | Learned a level 1 spell: Beastly Appendage 822 | D:1 | You are sucked into a shaft and drop 1 floor! 977 | D:2 | Reached skill level 4 in Spellcasting 985 | D:2 | Reached XP level 4. HP: 13/31 MP: 0/0 1167 | D:2 | Noticed Jessica 1172 | D:2 | Killed Jessica 1715 | D:2 | Identified a scroll of acquirement 1715 | D:2 | Acquired the +2 pair of gloves of Dramatic Exits {rF+} 1786 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 1786 | D:3 | Learned a level 2 spell: Momentum Strike 2057 | D:3 | Noticed Grinder 2065 | D:3 | Killed Grinder 2066 | D:3 | Reached skill level 1 in Unarmed Combat 2066 | D:3 | Reached skill level 5 in Spellcasting 2066 | D:3 | Reached XP level 6. HP: 31/40 MP: 0/0 2910 | D:4 | Noticed Edmund 2925 | D:4 | Killed Edmund 2926 | D:4 | Reached XP level 7. HP: 21/45 MP: 0/0 2926 | D:4 | Learned a level 2 spell: Scorch 3114 | D:4 | Reached skill level 6 in Spellcasting 3280 | D:4 | Reached XP level 8. HP: 33/50 MP: 0/0 4011 | D:5 | Entered Level 5 of the Dungeon 4170 | D:5 | Reached skill level 7 in Spellcasting 4849 | D:5 | Reached XP level 9. HP: 48/55 MP: 0/0 4849 | D:5 | Learned a level 4 spell: Animate Armour 5487 | D:6 | Reached skill level 8 in Spellcasting 5506 | D:6 | Found a glowing drain. 5526 | Sewer | Entered a sewer 5928 | Sewer | Identified the +1 leather armour of Loss {rPois rF- Int+10 | Slay-4} 6736 | D:6 | Reached skill level 5 in Unarmed Combat 6877 | D:6 | Noticed Eustachio 6884 | D:6 | Killed Eustachio 7032 | D:6 | Identified the +6 sling "Dub Zeca" {freeze, rF+ rCorr MP-9} 7296 | D:7 | Noticed Pikel 7302 | D:7 | Killed Pikel 7303 | D:7 | Reached skill level 1 in Armour 7303 | D:7 | Reached skill level 9 in Spellcasting 7303 | D:7 | Reached XP level 10. HP: 54/60 MP: 0/0 7432 | D:7 | Identified the +6 rapier of Poverty {flame, rElec Will- | Dex+3} 7571 | D:7 | Found a staircase to the Ecumenical Temple. 7583 | Temple | Entered the Ecumenical Temple 7593 | Temple | Became a worshipper of Qazlal Stormbringer 7772 | D:7 | Found an opulent altar of Gozag. 7773 | D:7 | Found a blossoming altar of Fedhas. 8110 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic D:2: layout_basic, minmay_domino_4, uniq_jessica D:3: layout_basic, saegor_snake_ambush, uniq_grinder D:4: layout_gridville, grunt_decor_cap, uniq_edmund D:5: layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_corner, aquarium_view_2c, aquarium_balcony_1b D:6: layout_loops_ring, cheibrodos_sewer_entry_sluice, uniq_eustachio D:7: layout_basic, chequers_temple_overflow_statue_of_worship, minmay_temple_entry_crystal_x, uniq_pikel D:8: kennysheep_spiral_hall, layout_gridville, chequers_temple_overflow_minitemple Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 9 | 9.2 Stealth | 2 3 | 3.5 Unarmed Combat | 1 2 3 5 | 5.5 Dodging | 3 | 3.7 Armour | 1 | 1.5 Shields | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | | 58 | || 58 Headbutt | | | 6 | || 6 Cast: Magic Dart | 65 | 47 | 229 | 14 || 355 Searing Ray | 5 | 10 | 11 | 1 || 27 Fulminant Prism | | 4 | 14 | 1 || 19 Iskenderun's Myst | | 2 | 12 | || 14 Beastly Appendage | | | 5 | || 5 Animate Armour | | | 2 | || 2 Dazzling Flash | | | 1 | || 1 Scorch | | | 1 | || 1 Momentum Strike | | | 1 | || 1 Use: Scroll | | 3 | 5 | || 8 Armor: Robe | | | 14 | || 14 Leather armour | | | 19 | || 19 Dodge: Dodged | 1 | 13 | 71 | 5 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8100 | 7936 | 164 | 847 | 6040 | 10 | 810.0 | Dungeon | 7492 | 7328 | 164 | 767 | 5714 | 8 | 936.5 | Temple | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Sewer | 586 | 586 | 0 | 80 | 326 | 1 | 586.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1442 daAuts D:3: 1145 daAuts D:4: 1129 daAuts D:6: 1073 daAuts D:2: 910 daAuts D:7: 877 daAuts D:1: 822 daAuts Sewer: 586 daAuts D:8: 90 daAuts Temple: 20 daAuts