Dungeon Crawl Stone Soup version 0.30-a0-672-gc3a7216ad8 (webtiles) character file. Game seed: 3370783486770905009 4 baller8008 the Magician (level 1, 15/15 HPs) Began as a Djinni Ice Elementalist on Jan 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (95 turns). baller8008 the Magician (Djinni Ice Elementalist) Turns: 95, Time: 00:00:11 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 10 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of flight {unknown} d - a potion of lignification {unknown} e - 2 potions of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 4% 1 b - Frozen Ramparts Ice 26% 1d4 13% 3 c - Ozocubu's Armour Ice 13% N/A 13% 3 d - Summon Ice Beast Ice/Summ 13% N/A 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm jiggles. You hit the endoplasm but do no damage. The endoplasm misses you. You freeze the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You freeze the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! A goblin is nearby! A quokka comes into view. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You freeze the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The quokka misses you. You freeze the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 2 lumpy brown potions (gained 1) An endoplasm and a ball python come into view. There are monsters nearby! There are monsters nearby! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##......# #...P... #.........# #...P.P. ###.......# #...♣... #.......## #....... #...###..# #.....P. ###......# ...... #..##..# ..#.♣P ##.# # #@# #S........# #...###...J #...# .# ..### ##. #+ You could see an endoplasm (asleep) and a ball python (asleep). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | baller8008 set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 95 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 4 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 71 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 71 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts