Dungeon Crawl Stone Soup version 0.30-a0-718-geaa24f58ff (webtiles) character file. Game seed: 15542168607850655239 29 baller8008 the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Jan 25, 2023. Slain by Terence ... wielding a +0 hand axe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1559 turns). baller8008 the Conjurer (Deep Elf Conjurer) Turns: 1559, Time: 00:01:49 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 1% Magic: 0/9 EV: 12 Int: 24 God: Gold: 61 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of gloves Jewellery c - an amulet of faith d - a ring of flight j - an amulet of the acrobat Scrolls f - 3 scrolls of poison h - a scroll of teleportation Potions b - a potion of magic e - a potion of mutation {unknown} i - a potion of ambrosia k - a potion of lignification {unknown} l - a potion of might {unknown} m - 2 potions of degeneration Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 5.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Iskenderun's Battlesphe Conj 28% 2d8 34% 5 Fireball Conj/Fire 8% 3d6 69% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Orb of Destruction Conj 14% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 chain mail of fire resistance (85% to hit) The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 chain mail of fire resistance (lightly wounded, 85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +2 chain mail of fire resistance (severely wounded, 85% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 hand axe! You die... ,***,* *,*.#.,,,,,,,,,,** ** ,,,*,* #,*#.#*,#******,,***, ,*,*,**** #.##.##.# *****,, ,*,,,,,,* #.......# **~~~~~, ,***,*#.# ***#.#*** ***~~~~~~~ ,,,,,*#.# #.# *~~~~~~~~~ ******#.# #.# ***~~~~≈.≈ #.# #@# ****#~≈. #.# #@# ##+~~.~ #.# #.# ##...~~~ ####.# ##.### ##...~~~≈ ##.##.# ##....## ##.....~≈. ###...#.######......####......~~~ ...............><......+......~~~ ###...#.######......####.....~≈~≈ ####.##.# ##....## ##....~~≈~ ........# ####.### ##...~~~~ You could see Terence. Vanquished Creatures 3 bats 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 4 frilled lizards 4 rats (D:1) A butterfly (D:1) 27 creatures vanquished. Vanquished Creatures (others) 2 plants (D:1) 2 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 463 | D:1 | Reached skill level 5 in Conjurations 466 | D:1 | Learned a level 2 spell: Searing Ray 1251 | D:2 | Found a faded altar of an unknown god. 1483 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1487 | D:2 | Learned a level 3 spell: Dazzling Flash 1547 | D:2 | Noticed Terence 1559 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring, serial_bayou_lagoon_a, hangedman_glass_garden D:2: layout_loops_corners, shapermc_ecumenical_altar_totnotflames, amethyst_killhole, chequers_serial_rivers_large_a, minmay_tree_intersection, chequers_serial_rivers_micro_e, kennysheep_jessica_study, uniq_jessica, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 48 Searing Ray || 3 Use: Scroll || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1529 | 38 | 102 | 1258 | 2 | 783.5 | Dungeon | 1567 | 1529 | 38 | 102 | 1258 | 2 | 783.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1049 daAuts D:2: 518 daAuts