Dungeon Crawl Stone Soup version 0.30-a0-719-gcc4359ea44 (webtiles) character file. Game seed: 8237185537025741294 100 baller8008 the Conjurer (level 4, -16/24 HPs) Began as a Deep Elf Conjurer on Jan 26, 2023. Demolished by an ogre ... wielding a +0 giant club (23 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (1551 turns). baller8008 the Conjurer (Deep Elf Conjurer) Turns: 1551, Time: 00:01:58 Health: -16/24 AC: 3 Str: 4 XL: 4 Next: 46% Magic: 6/12 EV: 12 Int: 25 God: Gold: 131 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... h - +0 pair of boots Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of boots (worn) Scrolls d - a scroll of silence {unknown} e - a scroll of vulnerability {unknown} i - a scroll of immolation l - a scroll of fog {unknown} Potions b - a potion of magic c - 2 potions of heal wounds f - a potion of mutation {unknown} g - a potion of degeneration j - a potion of haste {unknown} k - 2 potions of brilliance {unknown} Skills: + Level 2.9 Dodging + Level 2.6 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations * Level 1.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Dazzling Flash Conj/Hex 44% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading up. There is a stone staircase leading down here. You now have 131 gold pieces (gained 17). k - 2 emerald potions (gained 1) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You see here a ring of see invisible. The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is severely wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ### #.####### #........ #.#†.... ....# ########## #...#####......O.# #......##.# #@# #.......#.######.# ..>..............# ##...#....#.##.#.# .....#.#.##.##.#.# .....#.#..#.##.#.. ...<.#.#.....#.#... .....#....####.###.# ........... ..# .. You could see an ogre. Vanquished Creatures 5 adders A worm (D:2) 4 endoplasms 4 giant cockroaches 6 goblins A hobgoblin (D:1) 2 quokkas 11 ball pythons 6 bats 2 frilled lizards 6 kobolds A rat (D:1) 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 362 | D:1 | Reached skill level 5 in Conjurations 661 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 709 | D:1 | Learned a level 2 spell: Searing Ray 713 | D:1 | Learned a level 3 spell: Dazzling Flash 1082 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1305 | D:2 | Reached skill level 1 in Hexes 1547 | D:3 | Noticed an ogre 1551 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms D:2: layout_rooms, minmay_shallow_snake_nest D:3: layout_basic, mainiacjoe_overflow_alcove_4, nicolae_elyvilon_peaceful_grove, ebering_ecumenical_altar_hall, serial_bayou_pond_d, fountainhead, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.1 Hexes | 1 | 1.1 Dodging | | 2.9 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 16 || 88 Searing Ray | | 2 || 2 Use: Scroll | | 3 || 3 Armour: Robe | 1 | || 1 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1550 | 1481 | 69 | 23 | 1269 | 3 | 516.7 | Dungeon | 1550 | 1481 | 69 | 23 | 1269 | 3 | 516.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 749 daAuts D:2: 743 daAuts D:3: 57 daAuts