Dungeon Crawl Stone Soup version 0.30-a0-738-g116ff8c4af (webtiles) character file. Game seed: 11643460613740432249 26 baller8008 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Feb 3, 2023. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (1124 turns). baller8008 the Conjurer (Deep Elf Conjurer) Turns: 1124, Time: 00:00:33 Health: 0/15 AC: 6 Str: 4 XL: 2 Next: 89% Magic: 2/8 EV: 12 Int: 22 God: Gold: 61 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . j - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . i - +2 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +2 pair of gloves (worn) j - a +0 helmet (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of silence {unknown} h - 4 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} o - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of ambrosia {unknown} g - 3 potions of brilliance {unknown} m - a potion of curing {unknown} n - a potion of flight {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start waiting. Done waiting. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. The gnoll barely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The gnoll hits you but does no damage. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... #..#### .. . ....... .# .. #..##.# .# .. #..##[##.# .. ...... .# .###. #.##.# .# ......##.##.##.# #...@g.w...# ####g.......# #..#####..... #..# ..)... ..... ..... ....... ####. #.##..#.# #. #..... You could see a worm and 2 gnolls. Vanquished Creatures A gnoll (D:2) A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 378 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 653 | D:1 | Found Velik's Jewellery Emporium. 954 | D:2 | Reached skill level 5 in Conjurations 1119 | D:1 | Learned a level 2 spell: Searing Ray 1124 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, serial_shops, shop_statue, chequers_mini_garden D:2: layout_loops_cross, minmay_misc_feat_alley, corexii_hall_statues_i, minmay_tromino_mix6 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 35 Searing Ray || 2 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1124 | 1113 | 11 | 133 | 855 | 2 | 562.0 | Dungeon | 1124 | 1113 | 11 | 133 | 855 | 2 | 562.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 34 daAuts