Dungeon Crawl Stone Soup version 0.30-a0-738-g116ff8c4af (webtiles) character file. Game seed: 15424454037970771086 147 baller8008 the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Feb 3, 2023. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:54 (2056 turns). baller8008 the Conjurer (Deep Elf Conjurer) Turns: 2056, Time: 00:01:55 Health: -5/28 AC: 2 Str: 4 XL: 5 Next: 7% Magic: 0/14 EV: 12 Int: 25 God: Gold: 89 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a ring of poison resistance Scrolls c - 2 scrolls of identify {unknown} d - 3 scrolls of fog {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of magic mapping {unknown} m - a scroll of blinking {unknown} Potions b - 2 potions of magic e - 2 potions of degeneration {unknown} g - a potion of haste {unknown} k - a potion of ambrosia {unknown} l - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 4.9 Spellcasting + Level 5.8 Conjurations * Level 1.1 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Apportation Tloc 12% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 10% 2 Gell's Gravitas Tloc 6% N/A 26% 3 Spider Form Tmut/Pois 6% N/A 26% 3 Teleport Other Tloc 6% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Anguish Hex/Necr 4% N/A 54% 4 Alistair's Intoxication Tmut/Pois 4% N/A 93% 5 Dispersal Tloc 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc priest The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. You barely resist. Unknown command. The searing ray misses the orc priest. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. The searing ray hits the orc priest. The orc priest is almost dead. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest looks braver for a moment. An orc comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) Your Hexes skill increases to level 1! You have reached level 5! The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ######### #.<...... #........ #@....... .......o....... ......!..J..... #######.....!.. #.o...... ##o#..... ....... ####..# You could see an orc priest, an orc wizard, an orc and an endoplasm. Vanquished Creatures An orc priest (D:3) Natasha (twice) (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) 4 ball pythons 7 bats 4 endoplasms (D:1) 3 giant cockroaches 6 goblins 4 hobgoblins 3 jackals (D:1) 3 quokkas 3 frilled lizards 5 kobolds 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 100 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 281 | D:1 | Reached skill level 5 in Conjurations 413 | D:1 | Learned a level 2 spell: Searing Ray 670 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1253 | D:2 | Noticed Natasha 1257 | D:2 | Killed Natasha 1258 | D:2 | Reached XP level 4. HP: 14/24 MP: 6/11 1386 | D:2 | Learned a level 4 spell: Fulminant Prism 1985 | D:2 | Noticed Natasha 1989 | D:2 | Killed Natasha 2056 | D:3 | Reached skill level 1 in Hexes 2056 | D:3 | Reached XP level 5. HP: 10/28 MP: 1/14 2056 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, minmay_pentomino_z4 D:2: layout_basic, minmay_bisected, uniq_natasha D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_b, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.9 Hexes | 1 | 1.1 Dodging | | 2.6 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 58 | 37 || 95 Searing Ray | | 3 || 3 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2056 | 1980 | 76 | 0 | 1705 | 3 | 685.3 | Dungeon | 2056 | 1980 | 76 | 0 | 1705 | 3 | 685.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1026 daAuts D:1: 1020 daAuts D:3: 9 daAuts