Dungeon Crawl Stone Soup version 0.30-a0-757-ga6a79fd877 (webtiles) character file. Game seed: 1321550886489654132 54 baller8008 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 9, 2023. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1251 turns). baller8008 the Conjurer (Deep Elf Conjurer) Turns: 1251, Time: 00:02:33 Health: -1/19 AC: 3 Str: 10 XL: 3 Next: 66% Magic: 1/10 EV: 12 Int: 24 God: Gold: 98 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . SeeInvis . g - +0 great sword rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . h - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn d - +6 ring of strength MPRegen 0.12/turn e - ring of protection from fire @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom g - a +0 great sword (weapon) j - the +6 quarterstaff "Hismoekk" {pain, Fly Stlth+} (You found it on level 2 of the Dungeon) Fly: It grants you flight. Stlth: It makes you more stealthy. Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery d - a +6 ring of strength (left hand) e - a ring of protection from fire (right hand) Scrolls f - a scroll of poison {unknown} i - a scroll of brand weapon {unknown} Potions b - a potion of magic k - a potion of heal wounds {unknown} Skills: * Level 0.7 Long Blades + Level 2.7 Dodging + Level 2.6 Stealth + Level 3.5 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! The searing ray misses the gnoll. The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! You die... ##.### ###....# #..?.#.# #######....#.########### ...........#g##.#....... ...........#.##.#.#....# .......)####g..........# ........## #....g....... .......@g###.####....#.# ##....#.##..>........... ##...................... #...<.#.##.##.##..g..... ##....#....##.........## #.#..#.##.#####.....### ###..(......# #.......... #........##.###.#.####.## #.....##.##.......####.## You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) An endoplasm (D:1) A giant cockroach (D:2) 4 goblins A hobgoblin (D:1) 2 bats 2 frilled lizards A kobold (D:2) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Found a faded altar of an unknown god. 720 | D:2 | Identified the +6 quarterstaff "Hismoekk" {pain, Fly | Stlth+} 735 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 1026 | D:2 | Reached skill level 5 in Conjurations 1050 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1053 | D:2 | Learned a level 2 spell: Searing Ray 1251 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, basic_ecumenical_altar, st_stairs_9 D:2: minmay_skewed_foursquare, layout_basic, basic_altar, supply_closet_lemuel Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Long Blades | | 0.7 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Great sword || 1 Cast: Magic Dart || 28 Searing Ray || 5 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1250 | 1203 | 47 | 156 | 905 | 2 | 625.0 | Dungeon | 1250 | 1203 | 47 | 156 | 905 | 2 | 625.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 869 daAuts D:2: 381 daAuts