Dungeon Crawl Stone Soup version 0.30-a0-860-g512cf1e979 (webtiles) character file. Game seed: 3090730860526055542 70 baller8008 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 7, 2023. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1890 turns). baller8008 the Conjurer (Deep Elf Conjurer) Turns: 1890, Time: 00:02:31 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 3% Magic: 9/11 EV: 13 Int: 25 God: Gold: 52 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . k - +0 helmet rElec . Rampage . (no cloak) rCorr . g - +0 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) k - a +0 helmet (worn) Jewellery j - a ring of flight Scrolls d - a scroll of fear f - 3 scrolls of enchant armour {unknown} Potions c - 2 potions of brilliance {unknown} e - a potion of invisibility {unknown} h - 4 potions of curing i - a potion of haste {unknown} l - a potion of flight {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations + Level 1.8 Hexes + Level 1.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 3% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Confusing Touch Hex 13% N/A 14% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dispel Undead Necr 4% 3d7 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = D:2 = Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 club. Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. The gnoll attacks as you move away! The gnoll closely misses you. There is a stone staircase leading up here. It was a potion of curing. You feel better. The gnoll misses you. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... #######.#### #.# #..........# #.######### #..........# #.........# # #..........# #..######.# # #).........# #..# #.# # #..........# #..######.# # #..........# #...)..##.# # #..........####..###.##.# ###########.....@.##.#.#.##.# .......)........g.##.#....#.# ###############...##.#.####.### ####### ###....##.#...#....# ......######...#..##.#.#.#..#.# #.........##.###.....#...#..#.# #.###.###....####.####.#....#.# ......##..#.........##.#.##.#.# #.#####...#.#####.#.##......#.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) An adder (D:3) 3 dart slugs (D:2) 2 endoplasms 4 goblins 5 hobgoblins 2 quokkas 5 ball pythons 3 bats (D:1) 3 frilled lizards 3 kobolds 2 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 420 | D:1 | Found Uggiunil's Jewellery Shoppe. 929 | D:2 | Reached skill level 1 in Hexes 949 | D:2 | Found Geshroetz's Jewellery Emporium. 1257 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1260 | D:2 | Learned a level 2 spell: Searing Ray 1423 | D:2 | Reached skill level 1 in Translocations 1840 | D:3 | Found a faded altar of an unknown god. 1849 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/11 1890 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, serial_shops, shop, minmay_cut_off D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], chequers_serial_rivers_micro_d D:3: layout_basic, hellmonk_ecumenical_altar_heavens_door, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.8 Stealth | 3 | 3.2 Translocations | 1 | 1.3 Dodging | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 1 || 64 Searing Ray | 1 | 2 || 3 Use: Scroll | 1 | || 1 Potion | | 2 || 2 Armour: Robe | 1 | || 1 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1891 | 1795 | 96 | 0 | 1609 | 3 | 630.3 | Dungeon | 1891 | 1795 | 96 | 0 | 1609 | 3 | 630.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 928 daAuts D:1: 835 daAuts D:3: 126 daAuts