Dungeon Crawl Stone Soup version 0.30-a0-1075-gcd70e7a56d (webtiles) character file. Game seed: 4783803376065300478 64 baller8008 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 13, 2023. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon on Apr 14, 2023. The game lasted 00:02:03 (2057 turns). baller8008 the Conjurer (Deep Elf Conjurer) Turns: 2057, Time: 00:02:04 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 91% Magic: 0/10 EV: 12 Int: 24 God: Gold: 78 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . f - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 helmet (worn) Scrolls c - 2 scrolls of amnesia {unknown} d - 3 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} i - a scroll of silence {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} h - a potion of brilliance {unknown} j - a potion of cancellation {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.4 Spellcasting - Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Message History Terence and a bat come into view. The magic dart hits Terence but does no damage. Terence shouts! There are monsters nearby! The magic dart hits the bat. The bat is severely wounded. There are monsters nearby! The magic dart hits the bat. You kill the bat! The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence. Terence is heavily wounded. Terence hits you from afar with a +0 trident! A goblin comes into view. It is wielding a +0 club. The searing ray hits Terence. Terence is almost dead. Terence hits you from afar with a +0 trident. The searing ray misses Terence. You finish channelling your searing ray. The goblin shouts! Terence barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (almost dead, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... ........# (............# ............g.# #.............# ####.............# ...#............@# ...#............†# ...#............@# ...'......>......# ...#....†........###### ...####...............# ...####.#############.# ...##.........# #.# ...##.........# #.# ...##.........# #.# ...##.........# #.# You could see Terence and a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) 3 dart slugs (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:2) 3 jackals (D:1) 2 kobolds (D:1) 6 quokkas 5 ball pythons 6 bats 3 frilled lizards 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Upgraded the game from 0.30-a0-1074-g5db6f66fbb to | 0.30-a0-1075-gcd70e7a56d 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 232 | D:1 | Learned a level 2 spell: Searing Ray 691 | D:1 | Found Xedyug's Armour Boutique. 872 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1672 | D:2 | Reached skill level 5 in Conjurations 1845 | D:2 | Found a runed translucent door. 1846 | D:2 | Noticed Crazy Yiuf 2048 | D:2 | Noticed Terence 2057 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, serial_shops, shop_fountains, minmay_pentomino_t4 D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.0 Action || total ---------------------------++------- Cast: Magic Dart || 90 Searing Ray || 3 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2056 | 1980 | 76 | 0 | 1809 | 2 | 1028.0 | Dungeon | 2056 | 1980 | 76 | 0 | 1809 | 2 | 1028.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1431 daAuts D:2: 625 daAuts