Dungeon Crawl Stone Soup version 0.31-a0-544-gceb718ecc6 (webtiles) character file. Game seed: 9807815508416354110 0 baller8008 the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Aug 15, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (72 turns). baller8008 the Conjurer (Octopode Conjurer) Turns: 72, Time: 00:00:10 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 3/3 EV: 13 Int: 20 God: Gold: 24 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, baller8008 the Octopode Conjurer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a mace and 14 gold pieces. Found a staircase leading out of the dungeon. You see here a +0 mace. You now have 14 gold pieces. You now have 24 gold pieces (gained 10). There is an abandoned shop here. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! The helpless kobold fails to defend itself. You tentacle-slap the kobold. You grab the kobold. You squeeze the kobold, but do no damage. The kobold is moderately wounded. You constrict the kobold, but do no damage. The kobold hits you with a +0 whip. You tentacle-slap the kobold but do no damage. The kobold is moderately wounded. You constrict the kobold. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! A kobold is nearby! You tentacle-slap the kobold but do no damage. You squeeze the kobold. You kill the kobold! HP restored. Found a hat. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #)......+ ##....### ##.#.# #######.## #........## #.###.###.## #.# ##.# #. #.### # #@..# #.##.# ..# ... ##. #... . #.## .. ... .# ## #[ There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | baller8008 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 72 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 2 Constrict || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 66 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 66 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts