Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 15238336069133879538 35 bananaken the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Apr 24, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:55 (1014 turns). bananaken the Conjurer (Demonspawn Conjurer) Turns: 1014, Time: 00:02:55 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 17% Magic: 7/7 EV: 11 Int: 20 God: Gold: 59 SH: 4 Dex: 11 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn h - ring of wizardry MPRegen 0.10/turn %: wizardry (x2) @: weak-willed A: hooves 1, condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) l - a +0 cloak (worn) Jewellery c - a ring of wizardry (left hand) h - a ring of wizardry (right hand) Scrolls i - a scroll of fog j - a scroll of identify k - a scroll of acquirement Potions b - a potion of magic d - a potion of haste {unknown} e - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 6% 2 Maxwell's Portable Pile Tloc 2% 2d(5-14) 12% 3 Teleport Other Tloc 2% N/A 12% 3 Fulminant Prism Conj/Alch 5% 3d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. A meltable shield of frost defends you. (SH +4) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (asleep, 100% to hit) The searing ray hits Natasha. Natasha is lightly wounded. (Press . to maintain the ray.) The searing ray hits Natasha. Natasha is moderately wounded. The searing ray hits Natasha. Natasha is severely wounded. You block Natasha's attack. The searing ray hits Natasha! You kill Natasha! Natasha yowls pathetically as she dies! You finish channelling your searing ray. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your feet thicken and deform. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. Done exploring. Done exploring. As you read the scroll labelled CASAXAFIUL, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled DAOLEINN UNWUPP, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled ODEG AREZAL, it dissolves into smoke. It was a scroll of fog. Your surroundings suddenly seem different. As you read the scroll labelled ZAKUSU EMAHIDD, it crumbles to dust. It is a scroll of identify. k - a scroll of acquirement Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.................####.#.#.# #.#..#.###.######.# #.#.#.# #.#..#.###........# #.....# #.#.....##........# ###.### #.##.#..##........# #.#.. #.##.#..##...#....# #.... #................## #.#.. #######.##.......# ###.### ###.##.@.....# ##...### #.>.........## #.###.# #......####.# #.# #.# #.........#.# #.###.## #......##...# ##...### #......####.#######.## # ######.####.....)...# # #......#####..## # ######## ##.# # There were no monsters in sight! Vanquished Creatures Natasha (D:2) 4 goblins (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bananaken the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 551 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 551 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 608 | D:1 | Learned a level 2 spell: Searing Ray 939 | D:2 | Noticed Natasha 943 | D:2 | Killed Natasha 944 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 944 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1013 | D:1 | Identified a scroll of acquirement 1014 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_cross, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b D:2: layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, serial_bayou_pond_d, uniq_natasha, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 17 Searing Ray || 1 Use: Scroll || 4 Armour: Robe || 3 Dodge: Dodged || 1 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1043 | 963 | 80 | 171 | 712 | 2 | 521.5 | Dungeon | 1043 | 963 | 80 | 171 | 712 | 2 | 521.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts D:2: 5 daAuts