Dungeon Sprint DCSS version 0.32-a0-1175-gca21d12091 (webtiles) character file. Game seed: 7490185628152888029 23 bananaken the Magician (level 3, -1/37 HPs) Began as a Djinni Alchemist on May 15, 2024. Slain by a warg (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:53 (43 turns). bananaken the Magician (Djinni Alchemist) Turns: 43, Time: 00:00:53 Health: -1/37 AC: 4 Str: 7 XL: 3 Next: 10% Gold: 0 EV: 10 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . h - +1 leather armour {Will+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) %: no teleportation, infuse magic (-2 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour h - a +1 leather armour of willpower (worn) Wands g - a wand of polymorph (7) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 96% 1d9 2% 1 b - Mercury Vapours Alch/Air 48% N/A 3% 2 c - Mephitic Cloud Conj/Alch/Air 24% N/A 6% 3 d - Olgreb's Toxic Radia Alch 24% N/A 22% 4 e - Sticky Flame Fire/Alch 24% 2d6 22% 4 f - Summon Small Mammal Summ 96% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish putting on your +1 leather armour of willpower. You feel strong-willed. You drop a +0 robe. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You reach down and open the door. An ogre comes into view. It is wielding a +0 giant club. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (ally target, will become a boggart, a swamp drake, or a warg, chance to affect: 49%) The ogre resists with some effort. Your quokka bites the ogre. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, ally target, will become a boggart, a swamp drake, or a warg, chance to affect: 49%) The ogre evaporates and reforms as a warg! Your quokka bites the warg but does no damage. The warg completely misses you. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - warg Aim: a warg (lightly wounded, ally target, 70% to hit) The sting hits the warg. The warg is poisoned. The warg is lightly wounded. The warg bites you! Ouch! That really hurt! Your quokka closely misses the warg. The warg bites your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You see here a +0 robe. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The warg bites you! You die... ########## #<.#..§..# #..)@h#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see a warg (poisoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bananaken the Djinni Alchemist began the quest for the Orb. 0 | D | bananaken set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 19 | D | Killed Ijyb 20 | D | Reached skill level 5 in Spellcasting 20 | D | Reached skill level 5 in Conjurations 20 | D | Reached skill level 5 in Hexes 20 | D | Reached skill level 5 in Summonings 20 | D | Reached skill level 5 in Necromancy 20 | D | Reached skill level 5 in Translocations 20 | D | Reached skill level 5 in Fire Magic 20 | D | Reached skill level 5 in Ice Magic 20 | D | Reached skill level 5 in Air Magic 20 | D | Reached skill level 5 in Earth Magic 20 | D | Reached skill level 5 in Alchemy 20 | D | Reached XP level 2. HP: 18/21 MP: 0/0 20 | D | Reached XP level 3. HP: 22/25 MP: 0/0 20 | D | Learned a level 1 spell: Summon Small Mammal 38 | D | Noticed an ogre 40 | D | an ogre changed into a warg 40 | D | Noticed a warg 43 | D | Slain by a warg Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.3 Conjurations | 5 | 5.3 Hexes | 5 | 5.3 Summonings | 5 | 5.3 Necromancy | 5 | 5.3 Translocations | 5 | 5.3 Fire Magic | 5 | 5.3 Ice Magic | 5 | 5.3 Air Magic | 5 | 5.3 Earth Magic | 5 | 5.3 Alchemy | 5 | 5.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Sting || 4 Summon Small Mamm || 1 Evoke: Wand || 2 Use: Potion || 1 Armour: Skin || 3 Leather armour || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 0 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 42 daAuts