Dungeon Sprint DCSS version 0.32-a0-1175-gca21d12091 (webtiles) character file. Game seed: 8145469600184895390 119 bananaken the Ducker (level 5, -1/35 HPs) Began as a Djinni Air Elementalist on May 15, 2024. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:07 (22 turns). bananaken the Ducker (Djinni Air Elementalist) Turns: 22, Time: 00:01:08 Health: -1/35 AC: 2 Str: 7 XL: 5 Next: 24% Gold: 0 EV: 14 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no teleportation, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions d - a potion of haste e - a potion of berserk rage Skills: + Level 7.8 Dodging - Level 1.5 Stealth + Level 6.0 Spellcasting + Level 6.0 Conjurations + Level 6.0 Hexes + Level 6.0 Summonings + Level 6.0 Necromancy + Level 6.0 Translocations + Level 6.0 Fire Magic + Level 6.0 Ice Magic + Level 6.0 Air Magic + Level 6.0 Earth Magic + Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 56% 3-6/arc 1% 2 c - Swiftness Air 28% N/A 2% 3 d - Airstrike Air 14% 2d(2-18) 10% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Momentum Strike Conj/Tloc 56% 3d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion (almost dead, 74% to hit) Okay, then. Casting: Momentum Strike (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the scorpion but does no damage. The scorpion is almost dead. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the scorpion. The zap hits the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * The foxfire hits the scorpion but does no damage. The scorpion is moderately wounded. Blink to where? Press: ? - help, Dir - move target Found 243 gold pieces. As you read the scroll of blinking, it crumbles to dust. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel better. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The scorpion is struck by an arc of lightning. The scorpion is heavily wounded. The scorpion is struck by an arc of lightning. You kill the scorpion! The lightning grounds out. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... # # #. #+# .## ##..##.##...# +$##s.<.+.# #.@##.##.m.# #.###+# .## ## $#. # k# #k ## ## You could see a scorpion. Vanquished Creatures 3 scorpions (D) 3 creatures vanquished. Vanquished Creatures (others) A foxfire (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bananaken the Djinni Air Elementalist began the quest for | the Orb. 0 | D | bananaken set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a merfolk siren 4 | D | Noticed a wyvern 4 | D | Noticed a wyvern 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 7 | D | Noticed a scorpion 13 | D | Killed a scorpion 14 | D | Reached skill level 6 in Dodging 14 | D | Reached skill level 5 in Spellcasting 14 | D | Reached skill level 5 in Conjurations 14 | D | Reached skill level 5 in Hexes 14 | D | Reached skill level 5 in Summonings 14 | D | Reached skill level 5 in Necromancy 14 | D | Reached skill level 5 in Translocations 14 | D | Reached skill level 5 in Fire Magic 14 | D | Reached skill level 5 in Ice Magic 14 | D | Reached skill level 5 in Air Magic 14 | D | Reached skill level 5 in Earth Magic 14 | D | Reached skill level 5 in Alchemy 14 | D | Reached XP level 2. HP: 21/21 MP: 0/0 14 | D | Reached XP level 3. HP: 25/25 MP: 0/0 14 | D | Learned a level 1 spell: Foxfire 14 | D | Reached XP level 4. HP: 31/31 MP: 0/0 14 | D | Killed a scorpion 15 | D | Reached skill level 7 in Dodging 15 | D | Reached XP level 5. HP: 29/35 MP: 0/0 15 | D | Learned a level 2 spell: Momentum Strike 22 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 6 7 | 7.8 Spellcasting | 5 6 | 6.0 Conjurations | 5 6 | 6.0 Hexes | 5 6 | 6.0 Summonings | 5 6 | 6.0 Necromancy | 5 6 | 6.0 Translocations | 5 6 | 6.0 Fire Magic | 5 6 | 6.0 Ice Magic | 5 6 | 6.0 Air Magic | 5 6 | 6.0 Earth Magic | 5 6 | 6.0 Alchemy | 5 6 | 6.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 5 | 2 || 7 Static Discharge | | 3 || 3 Foxfire | | 1 || 1 Use: Potion | 1 | 1 || 2 Scroll | | 1 || 1 Armour: Robe | 3 | 8 || 11 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts