Dungeon Sprint DCSS version 0.32-a0-1175-gca21d12091 (webtiles) character file. Game seed: 9230919424943050369 58 bananaken the Ducker (level 4, 0/31 HPs) Began as a Djinni Alchemist on May 15, 2024. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (10 turns). bananaken the Ducker (Djinni Alchemist) Turns: 10, Time: 00:00:30 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 20% Gold: 0 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no teleportation, infuse magic (-1 HP) @: radiating poison, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 6.2 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 88% 1d8 1% 1 b - Mercury Vapours Alch/Air 44% N/A 2% 2 c - Mephitic Cloud Conj/Alch/Air 22% N/A 4% 3 d - Olgreb's Toxic Radia Alch 22% N/A 16% 4 e - Sticky Flame Fire/Alch 22% 2d6 16% 4 f - Magic Dart Conj 88% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Conjurations skill gained 2 levels and is now at level 5! Your Hexes skill gained 2 levels and is now at level 5! Your Summonings skill gained 2 levels and is now at level 5! Your Necromancy skill gained 2 levels and is now at level 5! Your Translocations skill gained 2 levels and is now at level 5! Your Fire Magic skill gained 2 levels and is now at level 5! Your Ice Magic skill gained 2 levels and is now at level 5! Your Air Magic skill gained 2 levels and is now at level 5! Your Earth Magic skill gained 2 levels and is now at level 5! Your Alchemy skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Magic Dart wells up from within. Spell assigned to 'f'. You have reached level 4! You feel agile. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, poisoned, 76% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion looks more healthy. The scorpion barely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Olgreb's Toxic Radiance. Nothing appears to happen. The scorpion stings you but does no damage. Casting: Olgreb's Toxic Radiance (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The scorpion is poisoned. x3 * * * LOW HITPOINT WARNING * * * The scorpion looks even sicker. You kill the scorpion! The scorpion closely misses you. The scorpion stings you! You die... # #+# .# ##.##s.# +.<@s# ##.##..# #+# .# # You could see 2 scorpions. Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bananaken the Djinni Alchemist began the quest for the Orb. 0 | D | bananaken set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 7 | D | Killed a scorpion 8 | D | Reached skill level 6 in Dodging 8 | D | Reached skill level 5 in Spellcasting 8 | D | Reached skill level 5 in Conjurations 8 | D | Reached skill level 5 in Hexes 8 | D | Reached skill level 5 in Summonings 8 | D | Reached skill level 5 in Necromancy 8 | D | Reached skill level 5 in Translocations 8 | D | Reached skill level 5 in Fire Magic 8 | D | Reached skill level 5 in Ice Magic 8 | D | Reached skill level 5 in Air Magic 8 | D | Reached skill level 5 in Earth Magic 8 | D | Reached skill level 5 in Alchemy 8 | D | Reached XP level 2. HP: 10/21 MP: 0/0 8 | D | Reached XP level 3. HP: 12/25 MP: 0/0 8 | D | Learned a level 1 spell: Magic Dart 8 | D | Reached XP level 4. HP: 16/31 MP: 0/0 10 | D | Killed a scorpion 10 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Dodging | 6 | 6.2 Spellcasting | 5 | 5.0 Conjurations | 5 | 5.0 Hexes | 5 | 5.0 Summonings | 5 | 5.0 Necromancy | 5 | 5.0 Translocations | 5 | 5.0 Fire Magic | 5 | 5.0 Ice Magic | 5 | 5.0 Air Magic | 5 | 5.0 Earth Magic | 5 | 5.0 Alchemy | 5 | 5.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sting | 6 | || 6 Olgreb's Toxic Ra | | 1 || 1 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts